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IAnimalDataMethods

Trait IAnimalDataMethods 

Source
pub trait IAnimalDataMethods: IAnimalData {
Show 132 methods // Provided methods fn get_anid(self) -> Il2CppString { ... } fn set_anid(self, value: impl Into<Il2CppString>) { ... } fn get_name(self) -> Il2CppString { ... } fn set_name(self, value: impl Into<Il2CppString>) { ... } fn get_help(self) -> Il2CppString { ... } fn set_help(self, value: impl Into<Il2CppString>) { ... } fn get_icon_name(self) -> Il2CppString { ... } fn set_icon_name(self, value: impl Into<Il2CppString>) { ... } fn get_category(self) -> Il2CppString { ... } fn set_category(self, value: impl Into<Il2CppString>) { ... } fn get_radius(self) -> f32 { ... } fn set_radius(self, value: impl Into<f32>) { ... } fn get_nid(self) -> Il2CppString { ... } fn set_nid(self, value: impl Into<Il2CppString>) { ... } fn get_pid(self) -> Il2CppString { ... } fn set_pid(self, value: impl Into<Il2CppString>) { ... } fn get_item(self) -> Il2CppString { ... } fn set_item(self, value: impl Into<Il2CppString>) { ... } fn get_rare(self) -> bool { ... } fn set_rare(self, value: impl Into<bool>) { ... } fn get_m001(self) -> bool { ... } fn set_m001(self, value: impl Into<bool>) { ... } fn get_m002(self) -> bool { ... } fn set_m002(self, value: impl Into<bool>) { ... } fn get_m003(self) -> bool { ... } fn set_m003(self, value: impl Into<bool>) { ... } fn get_m004(self) -> bool { ... } fn set_m004(self, value: impl Into<bool>) { ... } fn get_m005(self) -> bool { ... } fn set_m005(self, value: impl Into<bool>) { ... } fn get_m006(self) -> bool { ... } fn set_m006(self, value: impl Into<bool>) { ... } fn get_m007(self) -> bool { ... } fn set_m007(self, value: impl Into<bool>) { ... } fn get_m008(self) -> bool { ... } fn set_m008(self, value: impl Into<bool>) { ... } fn get_m009(self) -> bool { ... } fn set_m009(self, value: impl Into<bool>) { ... } fn get_m010(self) -> bool { ... } fn set_m010(self, value: impl Into<bool>) { ... } fn get_m011(self) -> bool { ... } fn set_m011(self, value: impl Into<bool>) { ... } fn get_m012(self) -> bool { ... } fn set_m012(self, value: impl Into<bool>) { ... } fn get_m013(self) -> bool { ... } fn set_m013(self, value: impl Into<bool>) { ... } fn get_m014(self) -> bool { ... } fn set_m014(self, value: impl Into<bool>) { ... } fn get_m015(self) -> bool { ... } fn set_m015(self, value: impl Into<bool>) { ... } fn get_m016(self) -> bool { ... } fn set_m016(self, value: impl Into<bool>) { ... } fn get_m017(self) -> bool { ... } fn set_m017(self, value: impl Into<bool>) { ... } fn get_m018(self) -> bool { ... } fn set_m018(self, value: impl Into<bool>) { ... } fn get_m019(self) -> bool { ... } fn set_m019(self, value: impl Into<bool>) { ... } fn get_m020(self) -> bool { ... } fn set_m020(self, value: impl Into<bool>) { ... } fn get_m021(self) -> bool { ... } fn set_m021(self, value: impl Into<bool>) { ... } fn get_m022(self) -> bool { ... } fn set_m022(self, value: impl Into<bool>) { ... } fn get_m023(self) -> bool { ... } fn set_m023(self, value: impl Into<bool>) { ... } fn get_m024(self) -> bool { ... } fn set_m024(self, value: impl Into<bool>) { ... } fn get_m025(self) -> bool { ... } fn set_m025(self, value: impl Into<bool>) { ... } fn get_m026(self) -> bool { ... } fn set_m026(self, value: impl Into<bool>) { ... } fn get_s001(self) -> bool { ... } fn set_s001(self, value: impl Into<bool>) { ... } fn get_s002(self) -> bool { ... } fn set_s002(self, value: impl Into<bool>) { ... } fn get_s003(self) -> bool { ... } fn set_s003(self, value: impl Into<bool>) { ... } fn get_s004(self) -> bool { ... } fn set_s004(self, value: impl Into<bool>) { ... } fn get_s005(self) -> bool { ... } fn set_s005(self, value: impl Into<bool>) { ... } fn get_s006(self) -> bool { ... } fn set_s006(self, value: impl Into<bool>) { ... } fn get_s007(self) -> bool { ... } fn set_s007(self, value: impl Into<bool>) { ... } fn get_s008(self) -> bool { ... } fn set_s008(self, value: impl Into<bool>) { ... } fn get_s009(self) -> bool { ... } fn set_s009(self, value: impl Into<bool>) { ... } fn get_s010(self) -> bool { ... } fn set_s010(self, value: impl Into<bool>) { ... } fn get_s011(self) -> bool { ... } fn set_s011(self, value: impl Into<bool>) { ... } fn get_s012(self) -> bool { ... } fn set_s012(self, value: impl Into<bool>) { ... } fn get_s013(self) -> bool { ... } fn set_s013(self, value: impl Into<bool>) { ... } fn get_s014(self) -> bool { ... } fn set_s014(self, value: impl Into<bool>) { ... } fn get_s015(self) -> bool { ... } fn set_s015(self, value: impl Into<bool>) { ... } fn get_g001(self) -> bool { ... } fn set_g001(self, value: impl Into<bool>) { ... } fn get_g002(self) -> bool { ... } fn set_g002(self, value: impl Into<bool>) { ... } fn get_g003(self) -> bool { ... } fn set_g003(self, value: impl Into<bool>) { ... } fn get_g004(self) -> bool { ... } fn set_g004(self, value: impl Into<bool>) { ... } fn get_g005(self) -> bool { ... } fn set_g005(self, value: impl Into<bool>) { ... } fn get_g006(self) -> bool { ... } fn set_g006(self, value: impl Into<bool>) { ... } fn get_e001(self) -> bool { ... } fn set_e001(self, value: impl Into<bool>) { ... } fn get_e002(self) -> bool { ... } fn set_e002(self, value: impl Into<bool>) { ... } fn get_e003(self) -> bool { ... } fn set_e003(self, value: impl Into<bool>) { ... } fn get_e004(self) -> bool { ... } fn set_e004(self, value: impl Into<bool>) { ... } fn get_e005(self) -> bool { ... } fn set_e005(self, value: impl Into<bool>) { ... } fn get_e006(self) -> bool { ... } fn set_e006(self, value: impl Into<bool>) { ... } fn get_catch_num_flag_name(self) -> Il2CppString { ... } fn get_debug_name(self) -> Il2CppString { ... } fn on_build(self) { ... } fn is_home(self, chapter_id: impl Into<Il2CppString>) -> bool { ... } fn convert_item_list(self) { ... } fn ctor(self) { ... }
}

Provided Methods§

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fn get_anid(self) -> Il2CppString

get_ANID() overload

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fn set_anid(self, value: impl Into<Il2CppString>)

set_ANID(::unity::Il2CppString) overload

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fn get_name(self) -> Il2CppString

get_Name() overload

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fn set_name(self, value: impl Into<Il2CppString>)

set_Name(::unity::Il2CppString) overload

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fn get_help(self) -> Il2CppString

get_Help() overload

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fn set_help(self, value: impl Into<Il2CppString>)

set_Help(::unity::Il2CppString) overload

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fn get_icon_name(self) -> Il2CppString

get_IconName() overload

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fn set_icon_name(self, value: impl Into<Il2CppString>)

set_IconName(::unity::Il2CppString) overload

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fn get_category(self) -> Il2CppString

get_Category() overload

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fn set_category(self, value: impl Into<Il2CppString>)

set_Category(::unity::Il2CppString) overload

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fn get_radius(self) -> f32

get_Radius() overload

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fn set_radius(self, value: impl Into<f32>)

set_Radius(f32) overload

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fn get_nid(self) -> Il2CppString

get_NID() overload

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fn set_nid(self, value: impl Into<Il2CppString>)

set_NID(::unity::Il2CppString) overload

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fn get_pid(self) -> Il2CppString

get_PID() overload

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fn set_pid(self, value: impl Into<Il2CppString>)

set_PID(::unity::Il2CppString) overload

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fn get_item(self) -> Il2CppString

get_Item() overload

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fn set_item(self, value: impl Into<Il2CppString>)

set_Item(::unity::Il2CppString) overload

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fn get_rare(self) -> bool

get_Rare() overload

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fn set_rare(self, value: impl Into<bool>)

set_Rare(bool) overload

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fn get_m001(self) -> bool

get_M001() overload

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fn set_m001(self, value: impl Into<bool>)

set_M001(bool) overload

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fn get_m002(self) -> bool

get_M002() overload

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fn set_m002(self, value: impl Into<bool>)

set_M002(bool) overload

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fn get_m003(self) -> bool

get_M003() overload

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fn set_m003(self, value: impl Into<bool>)

set_M003(bool) overload

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fn get_m004(self) -> bool

get_M004() overload

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fn set_m004(self, value: impl Into<bool>)

set_M004(bool) overload

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fn get_m005(self) -> bool

get_M005() overload

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fn set_m005(self, value: impl Into<bool>)

set_M005(bool) overload

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fn get_m006(self) -> bool

get_M006() overload

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fn set_m006(self, value: impl Into<bool>)

set_M006(bool) overload

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fn get_m007(self) -> bool

get_M007() overload

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fn set_m007(self, value: impl Into<bool>)

set_M007(bool) overload

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fn get_m008(self) -> bool

get_M008() overload

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fn set_m008(self, value: impl Into<bool>)

set_M008(bool) overload

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fn get_m009(self) -> bool

get_M009() overload

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fn set_m009(self, value: impl Into<bool>)

set_M009(bool) overload

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fn get_m010(self) -> bool

get_M010() overload

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fn set_m010(self, value: impl Into<bool>)

set_M010(bool) overload

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fn get_m011(self) -> bool

get_M011() overload

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fn set_m011(self, value: impl Into<bool>)

set_M011(bool) overload

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fn get_m012(self) -> bool

get_M012() overload

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fn set_m012(self, value: impl Into<bool>)

set_M012(bool) overload

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fn get_m013(self) -> bool

get_M013() overload

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fn set_m013(self, value: impl Into<bool>)

set_M013(bool) overload

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fn get_m014(self) -> bool

get_M014() overload

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fn set_m014(self, value: impl Into<bool>)

set_M014(bool) overload

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fn get_m015(self) -> bool

get_M015() overload

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fn set_m015(self, value: impl Into<bool>)

set_M015(bool) overload

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fn get_m016(self) -> bool

get_M016() overload

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fn set_m016(self, value: impl Into<bool>)

set_M016(bool) overload

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fn get_m017(self) -> bool

get_M017() overload

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fn set_m017(self, value: impl Into<bool>)

set_M017(bool) overload

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fn get_m018(self) -> bool

get_M018() overload

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fn set_m018(self, value: impl Into<bool>)

set_M018(bool) overload

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fn get_m019(self) -> bool

get_M019() overload

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fn set_m019(self, value: impl Into<bool>)

set_M019(bool) overload

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fn get_m020(self) -> bool

get_M020() overload

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fn set_m020(self, value: impl Into<bool>)

set_M020(bool) overload

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fn get_m021(self) -> bool

get_M021() overload

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fn set_m021(self, value: impl Into<bool>)

set_M021(bool) overload

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fn get_m022(self) -> bool

get_M022() overload

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fn set_m022(self, value: impl Into<bool>)

set_M022(bool) overload

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fn get_m023(self) -> bool

get_M023() overload

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fn set_m023(self, value: impl Into<bool>)

set_M023(bool) overload

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fn get_m024(self) -> bool

get_M024() overload

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fn set_m024(self, value: impl Into<bool>)

set_M024(bool) overload

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fn get_m025(self) -> bool

get_M025() overload

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fn set_m025(self, value: impl Into<bool>)

set_M025(bool) overload

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fn get_m026(self) -> bool

get_M026() overload

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fn set_m026(self, value: impl Into<bool>)

set_M026(bool) overload

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fn get_s001(self) -> bool

get_S001() overload

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fn set_s001(self, value: impl Into<bool>)

set_S001(bool) overload

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fn get_s002(self) -> bool

get_S002() overload

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fn set_s002(self, value: impl Into<bool>)

set_S002(bool) overload

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fn get_s003(self) -> bool

get_S003() overload

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fn set_s003(self, value: impl Into<bool>)

set_S003(bool) overload

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fn get_s004(self) -> bool

get_S004() overload

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fn set_s004(self, value: impl Into<bool>)

set_S004(bool) overload

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fn get_s005(self) -> bool

get_S005() overload

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fn set_s005(self, value: impl Into<bool>)

set_S005(bool) overload

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fn get_s006(self) -> bool

get_S006() overload

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fn set_s006(self, value: impl Into<bool>)

set_S006(bool) overload

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fn get_s007(self) -> bool

get_S007() overload

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fn set_s007(self, value: impl Into<bool>)

set_S007(bool) overload

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fn get_s008(self) -> bool

get_S008() overload

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fn set_s008(self, value: impl Into<bool>)

set_S008(bool) overload

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fn get_s009(self) -> bool

get_S009() overload

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fn set_s009(self, value: impl Into<bool>)

set_S009(bool) overload

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fn get_s010(self) -> bool

get_S010() overload

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fn set_s010(self, value: impl Into<bool>)

set_S010(bool) overload

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fn get_s011(self) -> bool

get_S011() overload

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fn set_s011(self, value: impl Into<bool>)

set_S011(bool) overload

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fn get_s012(self) -> bool

get_S012() overload

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fn set_s012(self, value: impl Into<bool>)

set_S012(bool) overload

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fn get_s013(self) -> bool

get_S013() overload

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fn set_s013(self, value: impl Into<bool>)

set_S013(bool) overload

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fn get_s014(self) -> bool

get_S014() overload

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fn set_s014(self, value: impl Into<bool>)

set_S014(bool) overload

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fn get_s015(self) -> bool

get_S015() overload

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fn set_s015(self, value: impl Into<bool>)

set_S015(bool) overload

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fn get_g001(self) -> bool

get_G001() overload

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fn set_g001(self, value: impl Into<bool>)

set_G001(bool) overload

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fn get_g002(self) -> bool

get_G002() overload

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fn set_g002(self, value: impl Into<bool>)

set_G002(bool) overload

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fn get_g003(self) -> bool

get_G003() overload

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fn set_g003(self, value: impl Into<bool>)

set_G003(bool) overload

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fn get_g004(self) -> bool

get_G004() overload

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fn set_g004(self, value: impl Into<bool>)

set_G004(bool) overload

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fn get_g005(self) -> bool

get_G005() overload

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fn set_g005(self, value: impl Into<bool>)

set_G005(bool) overload

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fn get_g006(self) -> bool

get_G006() overload

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fn set_g006(self, value: impl Into<bool>)

set_G006(bool) overload

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fn get_e001(self) -> bool

get_E001() overload

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fn set_e001(self, value: impl Into<bool>)

set_E001(bool) overload

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fn get_e002(self) -> bool

get_E002() overload

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fn set_e002(self, value: impl Into<bool>)

set_E002(bool) overload

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fn get_e003(self) -> bool

get_E003() overload

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fn set_e003(self, value: impl Into<bool>)

set_E003(bool) overload

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fn get_e004(self) -> bool

get_E004() overload

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fn set_e004(self, value: impl Into<bool>)

set_E004(bool) overload

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fn get_e005(self) -> bool

get_E005() overload

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fn set_e005(self, value: impl Into<bool>)

set_E005(bool) overload

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fn get_e006(self) -> bool

get_E006() overload

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fn set_e006(self, value: impl Into<bool>)

set_E006(bool) overload

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fn get_catch_num_flag_name(self) -> Il2CppString

GetCatchNumFlagName() overload

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fn get_debug_name(self) -> Il2CppString

GetDebugName() overload

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fn on_build(self)

OnBuild() overload

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fn is_home(self, chapter_id: impl Into<Il2CppString>) -> bool

IsHome(::unity::Il2CppString) overload

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fn convert_item_list(self)

ConvertItemList() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IAnimalData> IAnimalDataMethods for __T

Available on crate feature app-animaldata only.