pub trait IAssetTable_AccessoryMethods: IAssetTable_Accessory {
// Provided methods
fn get_locator(self) -> Il2CppString { ... }
fn set_locator(self, value: impl Into<Il2CppString>) { ... }
fn get_model(self) -> Il2CppString { ... }
fn set_model(self, value: impl Into<Il2CppString>) { ... }
fn to_string(self) -> Il2CppString { ... }
fn get_exist(self) -> bool { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_locator(self) -> Il2CppString
fn get_locator(self) -> Il2CppString
get_Locator() overload
Sourcefn set_locator(self, value: impl Into<Il2CppString>)
fn set_locator(self, value: impl Into<Il2CppString>)
set_Locator(::unity::Il2CppString) overload
Sourcefn get_model(self) -> Il2CppString
fn get_model(self) -> Il2CppString
get_Model() overload
Sourcefn set_model(self, value: impl Into<Il2CppString>)
fn set_model(self, value: impl Into<Il2CppString>)
set_Model(::unity::Il2CppString) overload
Sourcefn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IAssetTable_Accessory> IAssetTable_AccessoryMethods for __T
Available on crate feature
app-assettable only.