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IBasicSkillMenuItemContent

Trait IBasicSkillMenuItemContent 

Source
pub trait IBasicSkillMenuItemContent: IBasicMenuItemContent {
    // Provided methods
    fn m_icon(self) -> GameObject { ... }
    fn set_m_icon(self, value: GameObject) { ... }
    fn m_name(self) -> GameObject { ... }
    fn set_m_name(self, value: GameObject) { ... }
    fn m_sub_text(self) -> GameObject { ... }
    fn set_m_sub_text(self, value: GameObject) { ... }
    fn m_border(self) -> GameObject { ... }
    fn set_m_border(self, value: GameObject) { ... }
    fn m_efficacy(self) -> Array<GameObject> { ... }
    fn set_m_efficacy(self, value: Array<GameObject>) { ... }
    fn m_is_double(self) -> bool { ... }
    fn set_m_is_double(self, value: bool) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§