pub trait IBattleDetail: IPool_Node {
// Provided methods
fn m_base_params(self) -> Array<i32> { ... }
fn set_m_base_params(self, value: Array<i32>) { ... }
fn m_battle_params(self) -> Array<BattleParam> { ... }
fn set_m_battle_params(self, value: Array<BattleParam>) { ... }
fn m_active_skill(self) -> SkillArray { ... }
fn set_m_active_skill(self, value: SkillArray) { ... }
}Provided Methods§
fn m_base_params(self) -> Array<i32>
fn set_m_base_params(self, value: Array<i32>)
fn m_battle_params(self) -> Array<BattleParam>
fn set_m_battle_params(self, value: Array<BattleParam>)
fn m_active_skill(self) -> SkillArray
fn set_m_active_skill(self, value: SkillArray)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.