pub trait IBondPopUpController: IMonoBehaviour {
// Provided methods
fn m_popup_object(self) -> GameObject { ... }
fn set_m_popup_object(self, value: GameObject) { ... }
fn m_animator(self) -> Animator { ... }
fn set_m_animator(self, value: Animator) { ... }
fn m_unit_icon(self) -> UnitIcon { ... }
fn set_m_unit_icon(self, value: UnitIcon) { ... }
fn m_god_icon(self) -> UnitIcon { ... }
fn set_m_god_icon(self, value: UnitIcon) { ... }
}Provided Methods§
fn m_popup_object(self) -> GameObject
fn set_m_popup_object(self, value: GameObject)
fn m_animator(self) -> Animator
fn set_m_animator(self, value: Animator)
fn m_unit_icon(self) -> UnitIcon
fn set_m_unit_icon(self, value: UnitIcon)
fn m_god_icon(self) -> UnitIcon
fn set_m_god_icon(self, value: UnitIcon)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.