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ICalculatorCommandMethods

Trait ICalculatorCommandMethods 

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pub trait ICalculatorCommandMethods: ICalculatorCommand {
Show 33 methods // Provided methods fn get_name(self) -> Il2CppString { ... } fn get_header(self) -> Il2CppString { ... } fn get_footer(self) -> Il2CppString { ... } fn get_full_name(self) -> Il2CppString { ... } fn get_hash_code(self) -> i32 { ... } fn get_arg_num(self) -> i32 { ... } fn get_help(self) -> Il2CppString { ... } fn get(self) -> f32 { ... } fn get_2(self, obj: impl Into<Object>) -> f32 { ... } fn get_3(self, obj1: impl Into<Object>, obj2: impl Into<Object>) -> f32 { ... } fn set(self, value: impl Into<f32>) { ... } fn set_2(self, value: impl Into<f32>, obj: impl Into<Object>) { ... } fn set_3( self, value: impl Into<f32>, obj1: impl Into<Object>, obj2: impl Into<Object>, ) { ... } fn add(self, value: impl Into<f32>) { ... } fn add_2(self, value: impl Into<f32>, obj: impl Into<Object>) { ... } fn add_3( self, value: impl Into<f32>, obj1: impl Into<Object>, obj2: impl Into<Object>, ) { ... } fn scale(self, value: impl Into<f32>) { ... } fn scale_2(self, value: impl Into<f32>, obj: impl Into<Object>) { ... } fn scale_3( self, value: impl Into<f32>, obj1: impl Into<Object>, obj2: impl Into<Object>, ) { ... } fn func(self) -> f32 { ... } fn func_2(self, obj: impl Into<Object>) -> f32 { ... } fn func_3(self, obj1: impl Into<Object>, obj2: impl Into<Object>) -> f32 { ... } fn func_4(self, args: impl Into<List_1<f32>>) -> f32 { ... } fn func_5(self, args: impl Into<List_1<f32>>, obj: impl Into<Object>) -> f32 { ... } fn func_6( self, args: impl Into<List_1<f32>>, obj1: impl Into<Object>, obj2: impl Into<Object>, ) -> f32 { ... } fn func_7(self, arg: impl Into<Il2CppString>) -> f32 { ... } fn func_8(self, arg: impl Into<Il2CppString>, obj: impl Into<Object>) -> f32 { ... } fn func_9( self, arg: impl Into<Il2CppString>, obj1: impl Into<Object>, obj2: impl Into<Object>, ) -> f32 { ... } fn get_manager(self) -> CalculatorManager { ... } fn set_manager(self, value: impl Into<CalculatorManager>) { ... } fn is_debug_dump(self) -> bool { ... } fn set_debug_dump(self, enable: impl Into<bool>) -> CalculatorCommand { ... } fn ctor(self) { ... }
}

Provided Methods§

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fn get_name(self) -> Il2CppString

get_Name() overload

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fn get_header(self) -> Il2CppString

get_Header() overload

get_Footer() overload

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fn get_full_name(self) -> Il2CppString

get_FullName() overload

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fn get_hash_code(self) -> i32

get_HashCode() overload

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fn get_arg_num(self) -> i32

get_ArgNum() overload

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fn get_help(self) -> Il2CppString

get_Help() overload

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fn get(self) -> f32

Get() overload

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fn get_2(self, obj: impl Into<Object>) -> f32

Get(crate::system::object::Object) overload

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fn get_3(self, obj1: impl Into<Object>, obj2: impl Into<Object>) -> f32

Get(crate::system::object::Object, crate::system::object::Object) overload

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fn set(self, value: impl Into<f32>)

Set(f32) overload

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fn set_2(self, value: impl Into<f32>, obj: impl Into<Object>)

Set(f32, crate::system::object::Object) overload

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fn set_3( self, value: impl Into<f32>, obj1: impl Into<Object>, obj2: impl Into<Object>, )

Set(f32, crate::system::object::Object, crate::system::object::Object) overload

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fn add(self, value: impl Into<f32>)

Add(f32) overload

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fn add_2(self, value: impl Into<f32>, obj: impl Into<Object>)

Add(f32, crate::system::object::Object) overload

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fn add_3( self, value: impl Into<f32>, obj1: impl Into<Object>, obj2: impl Into<Object>, )

Add(f32, crate::system::object::Object, crate::system::object::Object) overload

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fn scale(self, value: impl Into<f32>)

Scale(f32) overload

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fn scale_2(self, value: impl Into<f32>, obj: impl Into<Object>)

Scale(f32, crate::system::object::Object) overload

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fn scale_3( self, value: impl Into<f32>, obj1: impl Into<Object>, obj2: impl Into<Object>, )

Scale(f32, crate::system::object::Object, crate::system::object::Object) overload

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fn func(self) -> f32

Func() overload

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fn func_2(self, obj: impl Into<Object>) -> f32

Func(crate::system::object::Object) overload

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fn func_3(self, obj1: impl Into<Object>, obj2: impl Into<Object>) -> f32

Func(crate::system::object::Object, crate::system::object::Object) overload

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fn func_4(self, args: impl Into<List_1<f32>>) -> f32

Func(crate::system::collections::generic::list_1::List_1<f32>) overload

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fn func_5(self, args: impl Into<List_1<f32>>, obj: impl Into<Object>) -> f32

Func(crate::system::collections::generic::list_1::List_1<f32>, crate::system::object::Object) overload

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fn func_6( self, args: impl Into<List_1<f32>>, obj1: impl Into<Object>, obj2: impl Into<Object>, ) -> f32

Func(crate::system::collections::generic::list_1::List_1<f32>, crate::system::object::Object, crate::system::object::Object) overload

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fn func_7(self, arg: impl Into<Il2CppString>) -> f32

Func(::unity::Il2CppString) overload

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fn func_8(self, arg: impl Into<Il2CppString>, obj: impl Into<Object>) -> f32

Func(::unity::Il2CppString, crate::system::object::Object) overload

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fn func_9( self, arg: impl Into<Il2CppString>, obj1: impl Into<Object>, obj2: impl Into<Object>, ) -> f32

Func(::unity::Il2CppString, crate::system::object::Object, crate::system::object::Object) overload

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fn get_manager(self) -> CalculatorManager

get_Manager() overload

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fn set_manager(self, value: impl Into<CalculatorManager>)

set_Manager(crate::app::calculatormanager::CalculatorManager) overload

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fn is_debug_dump(self) -> bool

IsDebugDump() overload

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fn set_debug_dump(self, enable: impl Into<bool>) -> CalculatorCommand

SetDebugDump(bool) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: ICalculatorCommand> ICalculatorCommandMethods for __T

Available on crate feature app-calculatorcommand only.