pub trait IDishAllMenuContent_FoodstuffsHistory: IDishAllMenuContent_HistoryObject {
// Provided methods
fn m_foodstuff_item_list(self) -> List_1<GameObject> { ... }
fn set_m_foodstuff_item_list(self, value: List_1<GameObject>) { ... }
fn m_foodstuff_group(self) -> GameObject { ... }
fn set_m_foodstuff_group(self, value: GameObject) { ... }
fn m_nothing(self) -> GameObject { ... }
fn set_m_nothing(self, value: GameObject) { ... }
fn m_blank(self) -> GameObject { ... }
fn set_m_blank(self, value: GameObject) { ... }
}Provided Methods§
fn m_foodstuff_item_list(self) -> List_1<GameObject>
fn set_m_foodstuff_item_list(self, value: List_1<GameObject>)
fn m_foodstuff_group(self) -> GameObject
fn set_m_foodstuff_group(self, value: GameObject)
fn m_nothing(self) -> GameObject
fn set_m_nothing(self, value: GameObject)
fn m_blank(self) -> GameObject
fn set_m_blank(self, value: GameObject)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.