pub trait IDragonRideConfig_ShotConfig: IObject {
Show 14 methods
// Provided methods
fn shot_repeat_interval_sec(self) -> f32 { ... }
fn set_shot_repeat_interval_sec(self, value: f32) { ... }
fn shot_trigger_interval_sec(self) -> f32 { ... }
fn set_shot_trigger_interval_sec(self, value: f32) { ... }
fn special_time_sec(self) -> f32 { ... }
fn set_special_time_sec(self, value: f32) { ... }
fn special_interval_sec(self) -> f32 { ... }
fn set_special_interval_sec(self, value: f32) { ... }
fn is_shot_penetrate(self) -> bool { ... }
fn set_is_shot_penetrate(self, value: bool) { ... }
fn is_show_ray_square(self) -> bool { ... }
fn set_is_show_ray_square(self, value: bool) { ... }
fn is_need_roulette_stop(self) -> bool { ... }
fn set_is_need_roulette_stop(self, value: bool) { ... }
}Provided Methods§
fn shot_repeat_interval_sec(self) -> f32
fn set_shot_repeat_interval_sec(self, value: f32)
fn shot_trigger_interval_sec(self) -> f32
fn set_shot_trigger_interval_sec(self, value: f32)
fn special_time_sec(self) -> f32
fn set_special_time_sec(self, value: f32)
fn special_interval_sec(self) -> f32
fn set_special_interval_sec(self, value: f32)
fn is_shot_penetrate(self) -> bool
fn set_is_shot_penetrate(self, value: bool)
fn is_show_ray_square(self) -> bool
fn set_is_show_ray_square(self, value: bool)
fn is_need_roulette_stop(self) -> bool
fn set_is_need_roulette_stop(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.