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IEatUnitsSelectMenuRelianceListContent

Trait IEatUnitsSelectMenuRelianceListContent 

Source
pub trait IEatUnitsSelectMenuRelianceListContent: IMonoBehaviour {
Show 14 methods // Provided methods fn m_unit_icon(self) -> List_1<GameObject> { ... } fn set_m_unit_icon(self, value: List_1<GameObject>) { ... } fn m_rank_object(self) -> GameObject { ... } fn set_m_rank_object(self, value: GameObject) { ... } fn m_c_object(self) -> GameObject { ... } fn set_m_c_object(self, value: GameObject) { ... } fn m_b_object(self) -> GameObject { ... } fn set_m_b_object(self, value: GameObject) { ... } fn m_a_object(self) -> GameObject { ... } fn set_m_a_object(self, value: GameObject) { ... } fn m_s_object(self) -> GameObject { ... } fn set_m_s_object(self, value: GameObject) { ... } fn m_none_object(self) -> GameObject { ... } fn set_m_none_object(self, value: GameObject) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§