pub trait IGameUserData_ProcDescSetSequenceMethods: IGameUserData_ProcDescSetSequence {
// Provided methods
fn ctor(self, sequence: impl Into<GameUserData_Sequences>) { ... }
fn execute(self, inst: impl Into<ProcInst>) -> ProcDesc_Result { ... }
}Provided Methods§
Sourcefn ctor(self, sequence: impl Into<GameUserData_Sequences>)
fn ctor(self, sequence: impl Into<GameUserData_Sequences>)
.ctor(crate::app::gameuserdata::GameUserData_Sequences) overload
Sourcefn execute(self, inst: impl Into<ProcInst>) -> ProcDesc_Result
fn execute(self, inst: impl Into<ProcInst>) -> ProcDesc_Result
Execute(crate::app::procinst::ProcInst) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IGameUserData_ProcDescSetSequence> IGameUserData_ProcDescSetSequenceMethods for __T
Available on crate feature
app-gameuserdata only.