pub trait IGmapGroundSphereController: IMonoBehaviour {
// Provided methods
fn m_mesh_renderer(self) -> MeshRenderer { ... }
fn set_m_mesh_renderer(self, value: MeshRenderer) { ... }
fn m_grand_sunk_texture(self) -> Texture2D { ... }
fn set_m_grand_sunk_texture(self, value: Texture2D) { ... }
fn m_grand_ascend_texture(self) -> Texture2D { ... }
fn set_m_grand_ascend_texture(self, value: Texture2D) { ... }
}Provided Methods§
fn m_mesh_renderer(self) -> MeshRenderer
fn set_m_mesh_renderer(self, value: MeshRenderer)
fn m_grand_sunk_texture(self) -> Texture2D
fn set_m_grand_sunk_texture(self, value: Texture2D)
fn m_grand_ascend_texture(self) -> Texture2D
fn set_m_grand_ascend_texture(self, value: Texture2D)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.