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IGmapSpot

Trait IGmapSpot 

Source
pub trait IGmapSpot: IObject {
Show 16 methods // Provided methods fn m_global_flag_name(self) -> Il2CppString { ... } fn set_m_global_flag_name(self, value: Il2CppString) { ... } fn m_chapters(self) -> List_1<ChapterData> { ... } fn set_m_chapters(self, value: List_1<ChapterData>) { ... } fn m_game_object(self) -> GameObject { ... } fn set_m_game_object(self, value: GameObject) { ... } fn m_controller(self) -> GmapSpotController { ... } fn set_m_controller(self, value: GmapSpotController) { ... } fn m_map_object(self) -> GameObject { ... } fn set_m_map_object(self, value: GameObject) { ... } fn m_next_spots(self) -> Array<GmapSpot> { ... } fn set_m_next_spots(self, value: Array<GmapSpot>) { ... } fn m_mob_unit(self) -> GmapMobUnit { ... } fn set_m_mob_unit(self, value: GmapMobUnit) { ... } fn m_encount_icon(self) -> EncountIcon { ... } fn set_m_encount_icon(self, value: EncountIcon) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§