pub trait IGodColorRefineEmblem: ISingletonScriptableObject_1<GodColorRefineEmblem> {
Show 42 methods
// Provided methods
fn マルス(self) -> Color { ... }
fn set_マルス(self, value: Color) { ... }
fn シグルド(self) -> Color { ... }
fn set_シグルド(self, value: Color) { ... }
fn セリカ(self) -> Color { ... }
fn set_セリカ(self, value: Color) { ... }
fn ミカヤ(self) -> Color { ... }
fn set_ミカヤ(self, value: Color) { ... }
fn ロイ(self) -> Color { ... }
fn set_ロイ(self, value: Color) { ... }
fn リーフ(self) -> Color { ... }
fn set_リーフ(self, value: Color) { ... }
fn ルキナ(self) -> Color { ... }
fn set_ルキナ(self, value: Color) { ... }
fn リン(self) -> Color { ... }
fn set_リン(self, value: Color) { ... }
fn アイク(self) -> Color { ... }
fn set_アイク(self, value: Color) { ... }
fn ベレト(self) -> Color { ... }
fn set_ベレト(self, value: Color) { ... }
fn カムイ(self) -> Color { ... }
fn set_カムイ(self, value: Color) { ... }
fn エイリーク(self) -> Color { ... }
fn set_エイリーク(self, value: Color) { ... }
fn エフラム(self) -> Color { ... }
fn set_エフラム(self, value: Color) { ... }
fn リュール(self) -> Color { ... }
fn set_リュール(self, value: Color) { ... }
fn god15(self) -> Color { ... }
fn set_god15(self, value: Color) { ... }
fn god16(self) -> Color { ... }
fn set_god16(self, value: Color) { ... }
fn god17(self) -> Color { ... }
fn set_god17(self, value: Color) { ... }
fn god18(self) -> Color { ... }
fn set_god18(self, value: Color) { ... }
fn god19(self) -> Color { ... }
fn set_god19(self, value: Color) { ... }
fn god20(self) -> Color { ... }
fn set_god20(self, value: Color) { ... }
fn god21(self) -> Color { ... }
fn set_god21(self, value: Color) { ... }
}Provided Methods§
fn マルス(self) -> Color
fn set_マルス(self, value: Color)
fn シグルド(self) -> Color
fn set_シグルド(self, value: Color)
fn セリカ(self) -> Color
fn set_セリカ(self, value: Color)
fn ミカヤ(self) -> Color
fn set_ミカヤ(self, value: Color)
fn ロイ(self) -> Color
fn set_ロイ(self, value: Color)
fn リーフ(self) -> Color
fn set_リーフ(self, value: Color)
fn ルキナ(self) -> Color
fn set_ルキナ(self, value: Color)
fn リン(self) -> Color
fn set_リン(self, value: Color)
fn アイク(self) -> Color
fn set_アイク(self, value: Color)
fn ベレト(self) -> Color
fn set_ベレト(self, value: Color)
fn カムイ(self) -> Color
fn set_カムイ(self, value: Color)
fn エイリーク(self) -> Color
fn set_エイリーク(self, value: Color)
fn エフラム(self) -> Color
fn set_エフラム(self, value: Color)
fn リュール(self) -> Color
fn set_リュール(self, value: Color)
fn god15(self) -> Color
fn set_god15(self, value: Color)
fn god16(self) -> Color
fn set_god16(self, value: Color)
fn god17(self) -> Color
fn set_god17(self, value: Color)
fn god18(self) -> Color
fn set_god18(self, value: Color)
fn god19(self) -> Color
fn set_god19(self, value: Color)
fn god20(self) -> Color
fn set_god20(self, value: Color)
fn god21(self) -> Color
fn set_god21(self, value: Color)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.