pub trait IGodUnitSelectMenuMethods: IGodUnitSelectMenu {
// Provided method
fn ctor(
self,
menu_item_list: impl Into<List_1<BasicMenuItem>>,
menu_content: impl Into<GodUnitSelectMenuContent>,
menu_object: impl Into<GameObject>,
) { ... }
}Provided Methods§
Sourcefn ctor(
self,
menu_item_list: impl Into<List_1<BasicMenuItem>>,
menu_content: impl Into<GodUnitSelectMenuContent>,
menu_object: impl Into<GameObject>,
)
fn ctor( self, menu_item_list: impl Into<List_1<BasicMenuItem>>, menu_content: impl Into<GodUnitSelectMenuContent>, menu_object: impl Into<GameObject>, )
.ctor(crate::system::collections::generic::list_1::List_1<crate::app::basicmenuitem::BasicMenuItem>, crate::app::godunitselectmenucontent::GodUnitSelectMenuContent, crate::unity_engine::gameobject::GameObject) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IGodUnitSelectMenu> IGodUnitSelectMenuMethods for __T
Available on crate feature
app-godunitselectmenu only.