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IGodUnitSelectMenuItemMethods

Trait IGodUnitSelectMenuItemMethods 

Source
pub trait IGodUnitSelectMenuItemMethods: IGodUnitSelectMenuItem {
    // Provided methods
    fn get_text_mesh_pro_component(self) -> TextMeshProUGUI { ... }
    fn build(self, menu_item: impl Into<BasicMenuItem>) { ... }
    fn set_face(
        self,
        god_data: impl Into<GodData>,
        type: impl Into<RingCleaningSequence_GodType>,
    ) { ... }
    fn update_text_color(self) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn get_text_mesh_pro_component(self) -> TextMeshProUGUI

GetTextMeshProComponent() overload

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fn build(self, menu_item: impl Into<BasicMenuItem>)

Build(crate::app::basicmenuitem::BasicMenuItem) overload

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fn set_face( self, god_data: impl Into<GodData>, type: impl Into<RingCleaningSequence_GodType>, )

SetFace(crate::app::goddata::GodData, crate::app::ringcleaningsequence::RingCleaningSequence_GodType) overload

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fn update_text_color(self)

UpdateTextColor() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IGodUnitSelectMenuItem> IGodUnitSelectMenuItemMethods for __T

Available on crate feature app-godunitselectmenuitem only.