pub trait IGrassMeshHolder: IScriptableObject {
// Provided methods
fn m_version(self) -> i32 { ... }
fn set_m_version(self, value: i32) { ... }
fn m_split_num(self) -> i32 { ... }
fn set_m_split_num(self, value: i32) { ... }
fn m_offset(self) -> Vector3 { ... }
fn set_m_offset(self, value: Vector3) { ... }
fn m_size(self) -> Vector3 { ... }
fn set_m_size(self, value: Vector3) { ... }
fn m_meshes(self) -> List_1<Mesh> { ... }
fn set_m_meshes(self, value: List_1<Mesh>) { ... }
}Provided Methods§
fn m_version(self) -> i32
fn set_m_version(self, value: i32)
fn m_split_num(self) -> i32
fn set_m_split_num(self, value: i32)
fn m_offset(self) -> Vector3
fn set_m_offset(self, value: Vector3)
fn m_size(self) -> Vector3
fn set_m_size(self, value: Vector3)
fn m_meshes(self) -> List_1<Mesh>
fn set_m_meshes(self, value: List_1<Mesh>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.