pub trait IHubDemoDataMethods: IHubDemoData {
Show 22 methods
// Provided methods
fn get_locator(self) -> Il2CppString { ... }
fn set_locator(self, value: impl Into<Il2CppString>) { ... }
fn get_mid(self) -> Il2CppString { ... }
fn set_mid(self, value: impl Into<Il2CppString>) { ... }
fn get_camera_name(self) -> Il2CppString { ... }
fn set_camera_name(self, value: impl Into<Il2CppString>) { ... }
fn get_tutorial(self) -> Il2CppString { ... }
fn set_tutorial(self, value: impl Into<Il2CppString>) { ... }
fn get_condition(self) -> Il2CppString { ... }
fn set_condition(self, value: impl Into<Il2CppString>) { ... }
fn get_timezone(self) -> i32 { ... }
fn set_timezone(self, value: impl Into<i32>) { ... }
fn get_flag_name(self) -> Il2CppString { ... }
fn set_flag_name(self, value: impl Into<Il2CppString>) { ... }
fn get_manual_culling_name(self) -> Il2CppString { ... }
fn set_manual_culling_name(self, value: impl Into<Il2CppString>) { ... }
fn get_lod_bias(self) -> f32 { ... }
fn set_lod_bias(self, value: impl Into<f32>) { ... }
fn get_is_disabled_lod_crossfade_anime(self) -> bool { ... }
fn set_is_disabled_lod_crossfade_anime(self, value: impl Into<bool>) { ... }
fn get_debug_name(self) -> Il2CppString { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_locator(self) -> Il2CppString
fn get_locator(self) -> Il2CppString
get_Locator() overload
Sourcefn set_locator(self, value: impl Into<Il2CppString>)
fn set_locator(self, value: impl Into<Il2CppString>)
set_Locator(::unity::Il2CppString) overload
Sourcefn get_mid(self) -> Il2CppString
fn get_mid(self) -> Il2CppString
get_MID() overload
Sourcefn set_mid(self, value: impl Into<Il2CppString>)
fn set_mid(self, value: impl Into<Il2CppString>)
set_MID(::unity::Il2CppString) overload
Sourcefn get_camera_name(self) -> Il2CppString
fn get_camera_name(self) -> Il2CppString
get_CameraName() overload
Sourcefn set_camera_name(self, value: impl Into<Il2CppString>)
fn set_camera_name(self, value: impl Into<Il2CppString>)
set_CameraName(::unity::Il2CppString) overload
Sourcefn get_tutorial(self) -> Il2CppString
fn get_tutorial(self) -> Il2CppString
get_Tutorial() overload
Sourcefn set_tutorial(self, value: impl Into<Il2CppString>)
fn set_tutorial(self, value: impl Into<Il2CppString>)
set_Tutorial(::unity::Il2CppString) overload
Sourcefn get_condition(self) -> Il2CppString
fn get_condition(self) -> Il2CppString
get_Condition() overload
Sourcefn set_condition(self, value: impl Into<Il2CppString>)
fn set_condition(self, value: impl Into<Il2CppString>)
set_Condition(::unity::Il2CppString) overload
Sourcefn get_timezone(self) -> i32
fn get_timezone(self) -> i32
get_Timezone() overload
Sourcefn set_timezone(self, value: impl Into<i32>)
fn set_timezone(self, value: impl Into<i32>)
set_Timezone(i32) overload
Sourcefn get_flag_name(self) -> Il2CppString
fn get_flag_name(self) -> Il2CppString
get_FlagName() overload
Sourcefn set_flag_name(self, value: impl Into<Il2CppString>)
fn set_flag_name(self, value: impl Into<Il2CppString>)
set_FlagName(::unity::Il2CppString) overload
Sourcefn get_manual_culling_name(self) -> Il2CppString
fn get_manual_culling_name(self) -> Il2CppString
get_ManualCullingName() overload
Sourcefn set_manual_culling_name(self, value: impl Into<Il2CppString>)
fn set_manual_culling_name(self, value: impl Into<Il2CppString>)
set_ManualCullingName(::unity::Il2CppString) overload
Sourcefn get_lod_bias(self) -> f32
fn get_lod_bias(self) -> f32
get_LodBias() overload
Sourcefn set_lod_bias(self, value: impl Into<f32>)
fn set_lod_bias(self, value: impl Into<f32>)
set_LodBias(f32) overload
Sourcefn get_is_disabled_lod_crossfade_anime(self) -> bool
fn get_is_disabled_lod_crossfade_anime(self) -> bool
get_IsDisabledLodCrossfadeAnime() overload
Sourcefn set_is_disabled_lod_crossfade_anime(self, value: impl Into<bool>)
fn set_is_disabled_lod_crossfade_anime(self, value: impl Into<bool>)
set_IsDisabledLodCrossfadeAnime(bool) overload
Sourcefn get_debug_name(self) -> Il2CppString
fn get_debug_name(self) -> Il2CppString
GetDebugName() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IHubDemoData> IHubDemoDataMethods for __T
app-hubdemodata only.