pub trait IHubEffectArea: IMonoBehaviour {
// Provided methods
fn m_show_effects(self) -> Array<GameObject> { ... }
fn set_m_show_effects(self, value: Array<GameObject>) { ... }
}Provided Methods§
fn m_show_effects(self) -> Array<GameObject>
fn set_m_show_effects(self, value: Array<GameObject>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.