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IHubPlayTalkAfter_FishingMenu

Trait IHubPlayTalkAfter_FishingMenu 

Source
pub trait IHubPlayTalkAfter_FishingMenu: IBasicMenuItem {
    // Provided methods
    fn m_fishing_top_menu(self) -> GameObject { ... }
    fn set_m_fishing_top_menu(self, value: GameObject) { ... }
    fn m_play_count(self) -> i32 { ... }
    fn set_m_play_count(self, value: i32) { ... }
    fn m_is_enable(self) -> bool { ... }
    fn set_m_is_enable(self, value: bool) { ... }
    fn m_gyotaku_sprite(self) -> Sprite { ... }
    fn set_m_gyotaku_sprite(self, value: Sprite) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§