pub trait IHubPlayTalkAfter_FishingMenu: IBasicMenuItem {
// Provided methods
fn m_fishing_top_menu(self) -> GameObject { ... }
fn set_m_fishing_top_menu(self, value: GameObject) { ... }
fn m_play_count(self) -> i32 { ... }
fn set_m_play_count(self, value: i32) { ... }
fn m_is_enable(self) -> bool { ... }
fn set_m_is_enable(self, value: bool) { ... }
fn m_gyotaku_sprite(self) -> Sprite { ... }
fn set_m_gyotaku_sprite(self, value: Sprite) { ... }
}Provided Methods§
fn m_play_count(self) -> i32
fn set_m_play_count(self, value: i32)
fn m_is_enable(self) -> bool
fn set_m_is_enable(self, value: bool)
fn m_gyotaku_sprite(self) -> Sprite
fn set_m_gyotaku_sprite(self, value: Sprite)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.