pub trait IMainMenuSequence_GameModeSelectMenuSequence_Menu_MenuItem: IBasicMenuItem {
// Provided methods
fn m_game_mode(self) -> GameMode { ... }
fn set_m_game_mode(self, value: GameMode) { ... }
}Provided Methods§
fn m_game_mode(self) -> GameMode
fn set_m_game_mode(self, value: GameMode)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.