pub trait IMainMenuSequence_HistoryInfo_Window: IObject {
// Provided methods
fn m_root_object(self) -> GameObject { ... }
fn set_m_root_object(self, value: GameObject) { ... }
fn m_canvas_group(self) -> CanvasGroup { ... }
fn set_m_canvas_group(self, value: CanvasGroup) { ... }
fn m_history_text(self) -> TextMeshProUGUI { ... }
fn set_m_history_text(self, value: TextMeshProUGUI) { ... }
fn m_info_kind(self) -> MainMenuSequence_HistoryInfo_InfoKind { ... }
fn set_m_info_kind(self, value: MainMenuSequence_HistoryInfo_InfoKind) { ... }
}Provided Methods§
fn m_root_object(self) -> GameObject
fn set_m_root_object(self, value: GameObject)
fn m_canvas_group(self) -> CanvasGroup
fn set_m_canvas_group(self, value: CanvasGroup)
fn m_history_text(self) -> TextMeshProUGUI
fn set_m_history_text(self, value: TextMeshProUGUI)
fn m_info_kind(self) -> MainMenuSequence_HistoryInfo_InfoKind
fn set_m_info_kind(self, value: MainMenuSequence_HistoryInfo_InfoKind)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.