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IMapAction_ProcUnitAction

Trait IMapAction_ProcUnitAction 

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pub trait IMapAction_ProcUnitAction: IProcInst {
    // Provided methods
    fn m_actor(self) -> UnitActor { ... }
    fn set_m_actor(self, value: UnitActor) { ... }
    fn m_from(self) -> Vector3 { ... }
    fn set_m_from(self, value: Vector3) { ... }
    fn m_to(self) -> Vector3 { ... }
    fn set_m_to(self, value: Vector3) { ... }
    fn m_dist(self) -> f32 { ... }
    fn set_m_dist(self, value: f32) { ... }
    fn m_range(self) -> f32 { ... }
    fn set_m_range(self, value: f32) { ... }
    fn m_time(self) -> f32 { ... }
    fn set_m_time(self, value: f32) { ... }
}

Provided Methods§

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fn m_actor(self) -> UnitActor

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fn set_m_actor(self, value: UnitActor)

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fn m_from(self) -> Vector3

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fn set_m_from(self, value: Vector3)

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fn m_to(self) -> Vector3

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fn set_m_to(self, value: Vector3)

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fn m_dist(self) -> f32

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fn set_m_dist(self, value: f32)

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fn m_range(self) -> f32

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fn set_m_range(self, value: f32)

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fn m_time(self) -> f32

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fn set_m_time(self, value: f32)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§