pub trait IMapAction_ProcUnitAction: IProcInst {
// Provided methods
fn m_actor(self) -> UnitActor { ... }
fn set_m_actor(self, value: UnitActor) { ... }
fn m_from(self) -> Vector3 { ... }
fn set_m_from(self, value: Vector3) { ... }
fn m_to(self) -> Vector3 { ... }
fn set_m_to(self, value: Vector3) { ... }
fn m_dist(self) -> f32 { ... }
fn set_m_dist(self, value: f32) { ... }
fn m_range(self) -> f32 { ... }
fn set_m_range(self, value: f32) { ... }
fn m_time(self) -> f32 { ... }
fn set_m_time(self, value: f32) { ... }
}Provided Methods§
fn m_actor(self) -> UnitActor
fn set_m_actor(self, value: UnitActor)
fn m_from(self) -> Vector3
fn set_m_from(self, value: Vector3)
fn m_to(self) -> Vector3
fn set_m_to(self, value: Vector3)
fn m_dist(self) -> f32
fn set_m_dist(self, value: f32)
fn m_range(self) -> f32
fn set_m_range(self, value: f32)
fn m_time(self) -> f32
fn set_m_time(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.