pub trait IMapCamera: ISingletonClass_1<MapCamera> {
// Provided methods
fn m_position(self) -> InterpolatorVector3 { ... }
fn set_m_position(self, value: InterpolatorVector3) { ... }
fn m_rotation(self) -> InterpolatorVector3 { ... }
fn set_m_rotation(self, value: InterpolatorVector3) { ... }
fn m_distance(self) -> InterpolatorFloat { ... }
fn set_m_distance(self, value: InterpolatorFloat) { ... }
fn m_effect_shake(self) -> MapCamera_InterpolatorShake { ... }
fn set_m_effect_shake(self, value: MapCamera_InterpolatorShake) { ... }
fn m_action_shake(self) -> MapCamera_InterpolatorShake { ... }
fn set_m_action_shake(self, value: MapCamera_InterpolatorShake) { ... }
fn m_fov(self) -> f32 { ... }
fn set_m_fov(self, value: f32) { ... }
}Provided Methods§
fn m_position(self) -> InterpolatorVector3
fn set_m_position(self, value: InterpolatorVector3)
fn m_rotation(self) -> InterpolatorVector3
fn set_m_rotation(self, value: InterpolatorVector3)
fn m_distance(self) -> InterpolatorFloat
fn set_m_distance(self, value: InterpolatorFloat)
fn m_effect_shake(self) -> MapCamera_InterpolatorShake
fn set_m_effect_shake(self, value: MapCamera_InterpolatorShake)
fn m_action_shake(self) -> MapCamera_InterpolatorShake
fn set_m_action_shake(self, value: MapCamera_InterpolatorShake)
fn m_fov(self) -> f32
fn set_m_fov(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.