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IMapCamera

Trait IMapCamera 

Source
pub trait IMapCamera: ISingletonClass_1<MapCamera> {
    // Provided methods
    fn m_position(self) -> InterpolatorVector3 { ... }
    fn set_m_position(self, value: InterpolatorVector3) { ... }
    fn m_rotation(self) -> InterpolatorVector3 { ... }
    fn set_m_rotation(self, value: InterpolatorVector3) { ... }
    fn m_distance(self) -> InterpolatorFloat { ... }
    fn set_m_distance(self, value: InterpolatorFloat) { ... }
    fn m_effect_shake(self) -> MapCamera_InterpolatorShake { ... }
    fn set_m_effect_shake(self, value: MapCamera_InterpolatorShake) { ... }
    fn m_action_shake(self) -> MapCamera_InterpolatorShake { ... }
    fn set_m_action_shake(self, value: MapCamera_InterpolatorShake) { ... }
    fn m_fov(self) -> f32 { ... }
    fn set_m_fov(self, value: f32) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§