pub trait IMapEditHistoryMethods: IMapEditHistory {
Show 14 methods
// Provided methods
fn on_create(self) { ... }
fn on_dispose(self) { ... }
fn undo(self) -> bool { ... }
fn redo(self) { ... }
fn clear(self) { ... }
fn add_create_object(
self,
x: impl Into<i32>,
z: impl Into<i32>,
object_name: impl Into<Il2CppString>,
) { ... }
fn add_delete_object(
self,
x: impl Into<i32>,
z: impl Into<i32>,
delete_object_name: impl Into<Il2CppString>,
rotate: impl Into<i32>,
) { ... }
fn add_replace_object(
self,
x: impl Into<i32>,
z: impl Into<i32>,
delete_rotate: impl Into<i32>,
delete_obj_name: impl Into<Il2CppString>,
create_obj_name: impl Into<Il2CppString>,
) { ... }
fn add_rotate_object(
self,
x: impl Into<i32>,
z: impl Into<i32>,
prev_rotate: impl Into<i32>,
next_rotate: impl Into<i32>,
) { ... }
fn add_command(self, command: impl Into<MapEditHistory_MapEditCommand>) { ... }
fn list_add_impl(self, command: impl Into<MapEditHistory_MapEditCommand>) { ... }
fn list_remove_at_impl(self, index: impl Into<i32>) { ... }
fn dump(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn on_dispose(self)
fn on_dispose(self)
OnDispose() overload
Sourcefn add_create_object(
self,
x: impl Into<i32>,
z: impl Into<i32>,
object_name: impl Into<Il2CppString>,
)
fn add_create_object( self, x: impl Into<i32>, z: impl Into<i32>, object_name: impl Into<Il2CppString>, )
AddCreateObject(i32, i32, ::unity::Il2CppString) overload
Sourcefn add_delete_object(
self,
x: impl Into<i32>,
z: impl Into<i32>,
delete_object_name: impl Into<Il2CppString>,
rotate: impl Into<i32>,
)
fn add_delete_object( self, x: impl Into<i32>, z: impl Into<i32>, delete_object_name: impl Into<Il2CppString>, rotate: impl Into<i32>, )
AddDeleteObject(i32, i32, ::unity::Il2CppString, i32) overload
Sourcefn add_replace_object(
self,
x: impl Into<i32>,
z: impl Into<i32>,
delete_rotate: impl Into<i32>,
delete_obj_name: impl Into<Il2CppString>,
create_obj_name: impl Into<Il2CppString>,
)
fn add_replace_object( self, x: impl Into<i32>, z: impl Into<i32>, delete_rotate: impl Into<i32>, delete_obj_name: impl Into<Il2CppString>, create_obj_name: impl Into<Il2CppString>, )
AddReplaceObject(i32, i32, i32, ::unity::Il2CppString, ::unity::Il2CppString) overload
Sourcefn add_rotate_object(
self,
x: impl Into<i32>,
z: impl Into<i32>,
prev_rotate: impl Into<i32>,
next_rotate: impl Into<i32>,
)
fn add_rotate_object( self, x: impl Into<i32>, z: impl Into<i32>, prev_rotate: impl Into<i32>, next_rotate: impl Into<i32>, )
AddRotateObject(i32, i32, i32, i32) overload
Sourcefn add_command(self, command: impl Into<MapEditHistory_MapEditCommand>)
fn add_command(self, command: impl Into<MapEditHistory_MapEditCommand>)
AddCommand(crate::app::mapedithistory::MapEditHistory_MapEditCommand) overload
Sourcefn list_add_impl(self, command: impl Into<MapEditHistory_MapEditCommand>)
fn list_add_impl(self, command: impl Into<MapEditHistory_MapEditCommand>)
ListAddImpl(crate::app::mapedithistory::MapEditHistory_MapEditCommand) overload
Sourcefn list_remove_at_impl(self, index: impl Into<i32>)
fn list_remove_at_impl(self, index: impl Into<i32>)
ListRemoveAtImpl(i32) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IMapEditHistory> IMapEditHistoryMethods for __T
Available on crate feature
app-mapedithistory only.