pub trait IMapEffect_LocationNodeMethods: IMapEffect_LocationNode {
// Provided methods
fn on_enter(self) { ... }
fn on_exit(self) { ... }
fn is_match(
self,
name: impl Into<Il2CppString>,
position: impl Into<Vector3>,
) -> bool { ... }
fn try_create_effect(self) { ... }
fn try_delete_effect(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn is_match(
self,
name: impl Into<Il2CppString>,
position: impl Into<Vector3>,
) -> bool
fn is_match( self, name: impl Into<Il2CppString>, position: impl Into<Vector3>, ) -> bool
IsMatch(::unity::Il2CppString, crate::unity_engine::vector3::Vector3) overload
Sourcefn try_create_effect(self)
fn try_create_effect(self)
TryCreateEffect() overload
Sourcefn try_delete_effect(self)
fn try_delete_effect(self)
TryDeleteEffect() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IMapEffect_LocationNode> IMapEffect_LocationNodeMethods for __T
Available on crate feature
app-mapeffect only.