pub trait IMapObject_State: IObject {
// Provided methods
fn 対象オブジェクト(self) -> Array<GameObject> { ... }
fn set_対象オブジェクト(self, value: Array<GameObject>) { ... }
fn エフェクト(self) -> GameObject { ... }
fn set_エフェクト(self, value: GameObject) { ... }
}Provided Methods§
fn 対象オブジェクト(self) -> Array<GameObject>
fn set_対象オブジェクト(self, value: Array<GameObject>)
fn エフェクト(self) -> GameObject
fn set_エフェクト(self, value: GameObject)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.