pub trait IMapPanelRouteMethods: IMapPanelRoute {
Show 14 methods
// Provided methods
fn ctor(self) { ... }
fn update(self) { ... }
fn setup_route(self) { ... }
fn setup_resume_route(self, routes: impl Into<Array<Dir_Type>>) { ... }
fn set_transparent(self, enable: impl Into<bool>) { ... }
fn save(self, routes: impl Into<Array<Dir_Type>>) { ... }
fn reset(self) { ... }
fn is_route(self) -> bool { ... }
fn get_uv(
self,
old_dir: impl Into<Dir_Type>,
cur_dir: impl Into<Dir_Type>,
) -> Vector2 { ... }
fn add_vertical_vertex(
self,
old_dir: impl Into<Dir_Type>,
old_x: impl Into<i32>,
old_z: impl Into<i32>,
x: impl Into<i32>,
z: impl Into<i32>,
) { ... }
fn add_head_vertex(
self,
old_dir: impl Into<Dir_Type>,
x: impl Into<i32>,
z: impl Into<i32>,
) { ... }
fn add_cell(
self,
x: impl Into<i32>,
z: impl Into<i32>,
uv: impl Into<Vector2>,
) { ... }
fn add_cell_2(
self,
x: impl Into<i32>,
z: impl Into<i32>,
color: impl Into<Color>,
uv0: impl Into<Vector2>,
uv2: impl Into<Vector3>,
) { ... }
fn get_routes(self) -> Array<Dir_Type> { ... }
}Provided Methods§
Sourcefn setup_route(self)
fn setup_route(self)
SetupRoute() overload
Sourcefn setup_resume_route(self, routes: impl Into<Array<Dir_Type>>)
fn setup_resume_route(self, routes: impl Into<Array<Dir_Type>>)
SetupResumeRoute(::unity::Array<crate::app::dir_2::Dir_Type>) overload
Sourcefn set_transparent(self, enable: impl Into<bool>)
fn set_transparent(self, enable: impl Into<bool>)
SetTransparent(bool) overload
Sourcefn save(self, routes: impl Into<Array<Dir_Type>>)
fn save(self, routes: impl Into<Array<Dir_Type>>)
Save(::unity::Array<crate::app::dir_2::Dir_Type>) overload
Sourcefn get_uv(
self,
old_dir: impl Into<Dir_Type>,
cur_dir: impl Into<Dir_Type>,
) -> Vector2
fn get_uv( self, old_dir: impl Into<Dir_Type>, cur_dir: impl Into<Dir_Type>, ) -> Vector2
GetUV(crate::app::dir_2::Dir_Type, crate::app::dir_2::Dir_Type) overload
Sourcefn add_vertical_vertex(
self,
old_dir: impl Into<Dir_Type>,
old_x: impl Into<i32>,
old_z: impl Into<i32>,
x: impl Into<i32>,
z: impl Into<i32>,
)
fn add_vertical_vertex( self, old_dir: impl Into<Dir_Type>, old_x: impl Into<i32>, old_z: impl Into<i32>, x: impl Into<i32>, z: impl Into<i32>, )
AddVerticalVertex(crate::app::dir_2::Dir_Type, i32, i32, i32, i32) overload
Sourcefn add_head_vertex(
self,
old_dir: impl Into<Dir_Type>,
x: impl Into<i32>,
z: impl Into<i32>,
)
fn add_head_vertex( self, old_dir: impl Into<Dir_Type>, x: impl Into<i32>, z: impl Into<i32>, )
AddHeadVertex(crate::app::dir_2::Dir_Type, i32, i32) overload
Sourcefn add_cell(self, x: impl Into<i32>, z: impl Into<i32>, uv: impl Into<Vector2>)
fn add_cell(self, x: impl Into<i32>, z: impl Into<i32>, uv: impl Into<Vector2>)
AddCell(i32, i32, crate::unity_engine::vector2::Vector2) overload
Sourcefn add_cell_2(
self,
x: impl Into<i32>,
z: impl Into<i32>,
color: impl Into<Color>,
uv0: impl Into<Vector2>,
uv2: impl Into<Vector3>,
)
fn add_cell_2( self, x: impl Into<i32>, z: impl Into<i32>, color: impl Into<Color>, uv0: impl Into<Vector2>, uv2: impl Into<Vector3>, )
AddCell(i32, i32, crate::unity_engine::color::Color, crate::unity_engine::vector2::Vector2, crate::unity_engine::vector3::Vector3) overload
Sourcefn get_routes(self) -> Array<Dir_Type>
fn get_routes(self) -> Array<Dir_Type>
get_Routes() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IMapPanelRoute> IMapPanelRouteMethods for __T
app-mappanelroute only.