Skip to main content

IMapProjection

Trait IMapProjection 

Source
pub trait IMapProjection: ISingletonMonoBehaviour_1<MapProjection> {
Show 40 methods // Provided methods fn m_texture(self) -> Texture { ... } fn set_m_texture(self, value: Texture) { ... } fn m_offset_x(self) -> f32 { ... } fn set_m_offset_x(self, value: f32) { ... } fn m_offset_y(self) -> f32 { ... } fn set_m_offset_y(self, value: f32) { ... } fn m_speed_x(self) -> f32 { ... } fn set_m_speed_x(self, value: f32) { ... } fn m_speed_y(self) -> f32 { ... } fn set_m_speed_y(self, value: f32) { ... } fn m_scale(self) -> f32 { ... } fn set_m_scale(self, value: f32) { ... } fn m_alpha(self) -> f32 { ... } fn set_m_alpha(self, value: f32) { ... } fn m_sight_side_color(self) -> Color32 { ... } fn set_m_sight_side_color(self, value: Color32) { ... } fn m_sight_dark_color(self) -> Color32 { ... } fn set_m_sight_dark_color(self, value: Color32) { ... } fn m_sight_mask_color(self) -> Color32 { ... } fn set_m_sight_mask_color(self, value: Color32) { ... } fn m_sight_texture(self) -> Texture2D { ... } fn set_m_sight_texture(self, value: Texture2D) { ... } fn m_sight_colors(self) -> Array<Color32> { ... } fn set_m_sight_colors(self, value: Array<Color32>) { ... } fn m_sight_image(self) -> MapImageSight { ... } fn set_m_sight_image(self, value: MapImageSight) { ... } fn m_sight_width(self) -> i32 { ... } fn set_m_sight_width(self, value: i32) { ... } fn m_sight_height(self) -> i32 { ... } fn set_m_sight_height(self, value: i32) { ... } fn m_map_projection_tex(self) -> i32 { ... } fn set_m_map_projection_tex(self, value: i32) { ... } fn m_map_projection_scale(self) -> i32 { ... } fn set_m_map_projection_scale(self, value: i32) { ... } fn m_map_projection_alpha(self) -> i32 { ... } fn set_m_map_projection_alpha(self, value: i32) { ... } fn m_map_projection_offset(self) -> i32 { ... } fn set_m_map_projection_offset(self, value: i32) { ... } fn m_map_projection_speed(self) -> i32 { ... } fn set_m_map_projection_speed(self, value: i32) { ... }
}

Provided Methods§

Source

fn m_texture(self) -> Texture

Source

fn set_m_texture(self, value: Texture)

Source

fn m_offset_x(self) -> f32

Source

fn set_m_offset_x(self, value: f32)

Source

fn m_offset_y(self) -> f32

Source

fn set_m_offset_y(self, value: f32)

Source

fn m_speed_x(self) -> f32

Source

fn set_m_speed_x(self, value: f32)

Source

fn m_speed_y(self) -> f32

Source

fn set_m_speed_y(self, value: f32)

Source

fn m_scale(self) -> f32

Source

fn set_m_scale(self, value: f32)

Source

fn m_alpha(self) -> f32

Source

fn set_m_alpha(self, value: f32)

Source

fn m_sight_side_color(self) -> Color32

Source

fn set_m_sight_side_color(self, value: Color32)

Source

fn m_sight_dark_color(self) -> Color32

Source

fn set_m_sight_dark_color(self, value: Color32)

Source

fn m_sight_mask_color(self) -> Color32

Source

fn set_m_sight_mask_color(self, value: Color32)

Source

fn m_sight_texture(self) -> Texture2D

Source

fn set_m_sight_texture(self, value: Texture2D)

Source

fn m_sight_colors(self) -> Array<Color32>

Source

fn set_m_sight_colors(self, value: Array<Color32>)

Source

fn m_sight_image(self) -> MapImageSight

Source

fn set_m_sight_image(self, value: MapImageSight)

Source

fn m_sight_width(self) -> i32

Source

fn set_m_sight_width(self, value: i32)

Source

fn m_sight_height(self) -> i32

Source

fn set_m_sight_height(self, value: i32)

Source

fn m_map_projection_tex(self) -> i32

Source

fn set_m_map_projection_tex(self, value: i32)

Source

fn m_map_projection_scale(self) -> i32

Source

fn set_m_map_projection_scale(self, value: i32)

Source

fn m_map_projection_alpha(self) -> i32

Source

fn set_m_map_projection_alpha(self, value: i32)

Source

fn m_map_projection_offset(self) -> i32

Source

fn set_m_map_projection_offset(self, value: i32)

Source

fn m_map_projection_speed(self) -> i32

Source

fn set_m_map_projection_speed(self, value: i32)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§