pub trait IMapSight: ISingletonClass_1<MapSight> {
// Provided methods
fn m_image_player(self) -> MapImageSight { ... }
fn set_m_image_player(self, value: MapImageSight) { ... }
fn m_image_enemy(self) -> MapImageSight { ... }
fn set_m_image_enemy(self, value: MapImageSight) { ... }
fn m_image_ally(self) -> MapImageSight { ... }
fn set_m_image_ally(self, value: MapImageSight) { ... }
fn m_is_usable(self) -> bool { ... }
fn set_m_is_usable(self, value: bool) { ... }
}Provided Methods§
fn m_image_player(self) -> MapImageSight
fn set_m_image_player(self, value: MapImageSight)
fn m_image_enemy(self) -> MapImageSight
fn set_m_image_enemy(self, value: MapImageSight)
fn m_image_ally(self) -> MapImageSight
fn set_m_image_ally(self, value: MapImageSight)
fn m_is_usable(self) -> bool
fn set_m_is_usable(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.