pub trait IMiniMapControllerMethods: IMiniMapController {
Show 22 methods
// Provided methods
fn try_get_component(self) { ... }
fn start(self) { ... }
fn update(self) { ... }
fn late_update(self) { ... }
fn update_core(self) { ... }
fn update_terrain(self) { ... }
fn update_symbol_and_icon_list(self) { ... }
fn update_unit_icons(self) { ... }
fn update_event_symbols(self) { ... }
fn initialize(self) { ... }
fn update_alpha(self) -> bool { ... }
fn change_display_mode_by_game_config(self) { ... }
fn get_map_image(self) -> MapImage { ... }
fn change_mode(self) { ... }
fn change_display_pos_size(
self,
display_pos_size: impl Into<MiniMapController_DisplayPosSize>,
) { ... }
fn change_mode_2(self, mode: impl Into<MiniMapController_Mode>) { ... }
fn set_dirty(self) { ... }
fn calc_offset(
self,
alignment: impl Into<MiniMapController_Alignment>,
scale: impl Into<f32>,
) { ... }
fn show(self) { ... }
fn hide(self) { ... }
fn zoom(self, zoom: impl Into<f32>) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn try_get_component(self)
fn try_get_component(self)
TryGetComponent() overload
Sourcefn late_update(self)
fn late_update(self)
LateUpdate() overload
Sourcefn update_core(self)
fn update_core(self)
UpdateCore() overload
Sourcefn update_terrain(self)
fn update_terrain(self)
UpdateTerrain() overload
Sourcefn update_symbol_and_icon_list(self)
fn update_symbol_and_icon_list(self)
UpdateSymbolAndIconList() overload
Sourcefn update_unit_icons(self)
fn update_unit_icons(self)
UpdateUnitIcons() overload
Sourcefn update_event_symbols(self)
fn update_event_symbols(self)
UpdateEventSymbols() overload
Sourcefn initialize(self)
fn initialize(self)
Initialize() overload
Sourcefn update_alpha(self) -> bool
fn update_alpha(self) -> bool
UpdateAlpha() overload
Sourcefn change_display_mode_by_game_config(self)
fn change_display_mode_by_game_config(self)
ChangeDisplayModeByGameConfig() overload
Sourcefn get_map_image(self) -> MapImage
fn get_map_image(self) -> MapImage
GetMapImage() overload
Sourcefn change_mode(self)
fn change_mode(self)
ChangeMode() overload
Sourcefn change_display_pos_size(
self,
display_pos_size: impl Into<MiniMapController_DisplayPosSize>,
)
fn change_display_pos_size( self, display_pos_size: impl Into<MiniMapController_DisplayPosSize>, )
ChangeDisplayPosSize(crate::app::minimapcontroller::MiniMapController_DisplayPosSize) overload
Sourcefn change_mode_2(self, mode: impl Into<MiniMapController_Mode>)
fn change_mode_2(self, mode: impl Into<MiniMapController_Mode>)
ChangeMode(crate::app::minimapcontroller::MiniMapController_Mode) overload
Sourcefn calc_offset(
self,
alignment: impl Into<MiniMapController_Alignment>,
scale: impl Into<f32>,
)
fn calc_offset( self, alignment: impl Into<MiniMapController_Alignment>, scale: impl Into<f32>, )
CalcOffset(crate::app::minimapcontroller::MiniMapController_Alignment, f32) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IMiniMapController> IMiniMapControllerMethods for __T
Available on crate feature
app-minimapcontroller only.