pub trait IMoviePlayerBase_TitleLogo: IObject {
// Provided methods
fn m_image(self) -> Image { ... }
fn set_m_image(self, value: Image) { ... }
fn m_animator(self) -> Animator { ... }
fn set_m_animator(self, value: Animator) { ... }
fn m_time(self) -> f32 { ... }
fn set_m_time(self, value: f32) { ... }
fn m_duration(self) -> f32 { ... }
fn set_m_duration(self, value: f32) { ... }
fn m_texture_resource_handle(self) -> TResourceHandle_1<Sprite> { ... }
fn set_m_texture_resource_handle(self, value: TResourceHandle_1<Sprite>) { ... }
}Provided Methods§
fn m_image(self) -> Image
fn set_m_image(self, value: Image)
fn m_animator(self) -> Animator
fn set_m_animator(self, value: Animator)
fn m_time(self) -> f32
fn set_m_time(self, value: f32)
fn m_duration(self) -> f32
fn set_m_duration(self, value: f32)
fn m_texture_resource_handle(self) -> TResourceHandle_1<Sprite>
fn set_m_texture_resource_handle(self, value: TResourceHandle_1<Sprite>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.