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IMuscleStartMenu_MuscleStartMenuItemMethods

Trait IMuscleStartMenu_MuscleStartMenuItemMethods 

Source
pub trait IMuscleStartMenu_MuscleStartMenuItemMethods: IMuscleStartMenu_MuscleStartMenuItem {
    // Provided methods
    fn ctor(self, set_menu: impl Into<GameObject>, id: impl Into<Il2CppString>) { ... }
    fn build_attribute(self) -> BasicMenuItem_Attribute { ... }
    fn get_name(self) -> Il2CppString { ... }
    fn on_select(self) { ... }
}

Provided Methods§

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fn ctor(self, set_menu: impl Into<GameObject>, id: impl Into<Il2CppString>)

.ctor(crate::unity_engine::gameobject::GameObject, ::unity::Il2CppString) overload

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fn build_attribute(self) -> BasicMenuItem_Attribute

BuildAttribute() overload

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fn get_name(self) -> Il2CppString

GetName() overload

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fn on_select(self)

OnSelect() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IMuscleStartMenu_MuscleStartMenuItem> IMuscleStartMenu_MuscleStartMenuItemMethods for __T

Available on crate feature app-musclestartmenu only.