pub trait IMyRoomPhaseClip: IPlayableAsset {
// Provided methods
fn situation(self) -> GameSound_WakeupVoiceSituation { ... }
fn set_situation(self, value: GameSound_WakeupVoiceSituation) { ... }
}Provided Methods§
fn situation(self) -> GameSound_WakeupVoiceSituation
fn set_situation(self, value: GameSound_WakeupVoiceSituation)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.