pub trait IMyRoomWakeupSelectMenu: IBasicMenu {
// Provided methods
fn is_rank_phase(self) -> bool { ... }
fn set_is_rank_phase(self, value: bool) { ... }
fn m_menu_select_list(self) -> List_1<BasicMenuSelect> { ... }
fn set_m_menu_select_list(self, value: List_1<BasicMenuSelect>) { ... }
fn m_old_level(self) -> RelianceData_Level { ... }
fn set_m_old_level(self, value: RelianceData_Level) { ... }
fn m_old_pattern(self) -> GameSound_WakeupVoicePattern { ... }
fn set_m_old_pattern(self, value: GameSound_WakeupVoicePattern) { ... }
}Provided Methods§
fn is_rank_phase(self) -> bool
fn set_is_rank_phase(self, value: bool)
fn m_old_level(self) -> RelianceData_Level
fn set_m_old_level(self, value: RelianceData_Level)
fn m_old_pattern(self) -> GameSound_WakeupVoicePattern
fn set_m_old_pattern(self, value: GameSound_WakeupVoicePattern)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.