pub trait IMyRoomWakeupSelectMenuMethods: IMyRoomWakeupSelectMenu {
// Provided methods
fn create_default_desc(self) -> Array<ProcDesc> { ... }
fn ctor(
self,
menu_item_list: impl Into<List_1<BasicMenuItem>>,
menu_content: impl Into<MyRoomWakeupSelectMenuContent>,
) { ... }
fn get_name(self) -> Il2CppString { ... }
fn set_old_level_and_pattern(
self,
level: impl Into<RelianceData_Level>,
pattern: impl Into<GameSound_WakeupVoicePattern>,
) { ... }
fn after_build(self) { ... }
fn key_up(self, is_trigger: impl Into<bool>) { ... }
fn key_down(self, is_trigger: impl Into<bool>) { ... }
fn key_left(self, is_trigger: impl Into<bool>) { ... }
fn key_right(self, is_trigger: impl Into<bool>) { ... }
fn custom_call(self) -> BasicMenu_Result { ... }
fn on_dispose(self) { ... }
}Provided Methods§
Sourcefn create_default_desc(self) -> Array<ProcDesc>
fn create_default_desc(self) -> Array<ProcDesc>
CreateDefaultDesc() overload
Sourcefn ctor(
self,
menu_item_list: impl Into<List_1<BasicMenuItem>>,
menu_content: impl Into<MyRoomWakeupSelectMenuContent>,
)
fn ctor( self, menu_item_list: impl Into<List_1<BasicMenuItem>>, menu_content: impl Into<MyRoomWakeupSelectMenuContent>, )
.ctor(crate::system::collections::generic::list_1::List_1<crate::app::basicmenuitem::BasicMenuItem>, crate::app::myroomwakeupselectmenucontent::MyRoomWakeupSelectMenuContent) overload
Sourcefn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
GetName() overload
Sourcefn set_old_level_and_pattern(
self,
level: impl Into<RelianceData_Level>,
pattern: impl Into<GameSound_WakeupVoicePattern>,
)
fn set_old_level_and_pattern( self, level: impl Into<RelianceData_Level>, pattern: impl Into<GameSound_WakeupVoicePattern>, )
SetOldLevelAndPattern(crate::app::reliancedata::RelianceData_Level, crate::app::gamesound::GameSound_WakeupVoicePattern) overload
Sourcefn after_build(self)
fn after_build(self)
AfterBuild() overload
Sourcefn custom_call(self) -> BasicMenu_Result
fn custom_call(self) -> BasicMenu_Result
CustomCall() overload
Sourcefn on_dispose(self)
fn on_dispose(self)
OnDispose() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IMyRoomWakeupSelectMenu> IMyRoomWakeupSelectMenuMethods for __T
Available on crate feature
app-myroomwakeupselectmenu only.