pub trait IProcSceneManagerMethods: IProcSceneManager {
// Provided methods
fn ctor(self, name: impl Into<Il2CppString>, mode: impl Into<LoadSceneMode>) { ... }
fn unload_branch(self) { ... }
fn unload_async(self) { ... }
fn wait_async(self) { ... }
fn release(self) { ... }
fn load_async(self) { ... }
fn done_async(self) { ... }
}Provided Methods§
Sourcefn ctor(self, name: impl Into<Il2CppString>, mode: impl Into<LoadSceneMode>)
fn ctor(self, name: impl Into<Il2CppString>, mode: impl Into<LoadSceneMode>)
.ctor(::unity::Il2CppString, crate::unity_engine::scene_management::loadscenemode::LoadSceneMode) overload
Sourcefn unload_branch(self)
fn unload_branch(self)
UnloadBranch() overload
Sourcefn unload_async(self)
fn unload_async(self)
UnloadAsync() overload
Sourcefn wait_async(self)
fn wait_async(self)
WaitAsync() overload
Sourcefn load_async(self)
fn load_async(self)
LoadAsync() overload
Sourcefn done_async(self)
fn done_async(self)
DoneAsync() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IProcSceneManager> IProcSceneManagerMethods for __T
Available on crate feature
app-procscenemanager only.