Skip to main content

IRefreshUnitSetDecideMenu

Trait IRefreshUnitSetDecideMenu 

Source
pub trait IRefreshUnitSetDecideMenu: IBasicMenu {
    // Provided methods
    fn m_key_up_event_handler(
        self,
    ) -> RefreshUnitSetDecideMenu_KeyUpEventHandler { ... }
    fn set_m_key_up_event_handler(
        self,
        value: RefreshUnitSetDecideMenu_KeyUpEventHandler,
    ) { ... }
    fn m_key_down_event_handler(
        self,
    ) -> RefreshUnitSetDecideMenu_KeyDownEventHandler { ... }
    fn set_m_key_down_event_handler(
        self,
        value: RefreshUnitSetDecideMenu_KeyDownEventHandler,
    ) { ... }
    fn m_decide_event_handler(
        self,
    ) -> RefreshUnitSetDecideMenu_DecideEventHandler { ... }
    fn set_m_decide_event_handler(
        self,
        value: RefreshUnitSetDecideMenu_DecideEventHandler,
    ) { ... }
    fn m_closed(self) -> bool { ... }
    fn set_m_closed(self, value: bool) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§