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IRelaySortie

Trait IRelaySortie 

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pub trait IRelaySortie: IObject {
Show 20 methods // Provided methods fn m_max_total_count(self) -> i32 { ... } fn set_m_max_total_count(self, value: i32) { ... } fn m_req_my_count(self) -> i32 { ... } fn set_m_req_my_count(self, value: i32) { ... } fn m_req_total_count_no_clamp(self) -> i32 { ... } fn set_m_req_total_count_no_clamp(self, value: i32) { ... } fn m_req_total_count(self) -> i32 { ... } fn set_m_req_total_count(self, value: i32) { ... } fn m_total_count(self) -> i32 { ... } fn set_m_total_count(self, value: i32) { ... } fn m_my_count(self) -> i32 { ... } fn set_m_my_count(self, value: i32) { ... } fn m_other_count(self) -> i32 { ... } fn set_m_other_count(self, value: i32) { ... } fn m_other_pids(self) -> HashSet_1<Il2CppString> { ... } fn set_m_other_pids(self, value: HashSet_1<Il2CppString>) { ... } fn m_other_pos(self) -> Dictionary_2<i32, MapPos> { ... } fn set_m_other_pos(self, value: Dictionary_2<i32, MapPos>) { ... } fn m_nearby_friends_scores(self) -> Array<i32> { ... } fn set_m_nearby_friends_scores(self, value: Array<i32>) { ... }
}

Provided Methods§

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fn m_max_total_count(self) -> i32

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fn set_m_max_total_count(self, value: i32)

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fn m_req_my_count(self) -> i32

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fn set_m_req_my_count(self, value: i32)

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fn m_req_total_count_no_clamp(self) -> i32

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fn set_m_req_total_count_no_clamp(self, value: i32)

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fn m_req_total_count(self) -> i32

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fn set_m_req_total_count(self, value: i32)

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fn m_total_count(self) -> i32

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fn set_m_total_count(self, value: i32)

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fn m_my_count(self) -> i32

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fn set_m_my_count(self, value: i32)

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fn m_other_count(self) -> i32

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fn set_m_other_count(self, value: i32)

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fn m_other_pids(self) -> HashSet_1<Il2CppString>

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fn set_m_other_pids(self, value: HashSet_1<Il2CppString>)

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fn m_other_pos(self) -> Dictionary_2<i32, MapPos>

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fn set_m_other_pos(self, value: Dictionary_2<i32, MapPos>)

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fn m_nearby_friends_scores(self) -> Array<i32>

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fn set_m_nearby_friends_scores(self, value: Array<i32>)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§