pub trait IRingListSkillMenuMethods: IRingListSkillMenu {
Show 17 methods
// Provided methods
fn get_root_object(self) -> GameObject { ... }
fn get_item_help_wdw(self) -> RingListSkillMenu_ItemHelpWindow { ... }
fn set_item_help_wdw(
self,
value: impl Into<RingListSkillMenu_ItemHelpWindow>,
) { ... }
fn get_skill_help_wdw(self) -> RingListSkillMenu_SkillHelpWindow { ... }
fn set_skill_help_wdw(
self,
value: impl Into<RingListSkillMenu_SkillHelpWindow>,
) { ... }
fn get_is_enable_got_icon(self) -> bool { ... }
fn set_is_enable_got_icon(self, value: impl Into<bool>) { ... }
fn get_is_enable_unit_got_icon(self) -> bool { ... }
fn set_is_enable_unit_got_icon(self, value: impl Into<bool>) { ... }
fn get_from_lv(self) -> i32 { ... }
fn set_from_lv(self, value: impl Into<i32>) { ... }
fn get_menu(self) -> RingListSkillMenu_Menu { ... }
fn ctor(self, root_object: impl Into<GameObject>) { ... }
fn create_menu(
self,
super_: impl Into<ProcInst>,
is_bind_parent: impl Into<bool>,
is_enable_got_icon: impl Into<bool>,
is_enable_unit_got_icon: impl Into<bool>,
god_page_data: impl Into<RingListSequence_GodPageData>,
from_lv: impl Into<i32>,
cancel: impl Into<RingListSkillMenu_CancelEventHandler>,
is_ring_select_menu: impl Into<bool>,
) -> bool { ... }
fn delete(self) { ... }
fn inc_suspend(self) { ... }
fn dec_suspend(self) { ... }
}Provided Methods§
Sourcefn get_root_object(self) -> GameObject
fn get_root_object(self) -> GameObject
get_RootObject() overload
Sourcefn get_item_help_wdw(self) -> RingListSkillMenu_ItemHelpWindow
fn get_item_help_wdw(self) -> RingListSkillMenu_ItemHelpWindow
get_ItemHelpWdw() overload
Sourcefn set_item_help_wdw(self, value: impl Into<RingListSkillMenu_ItemHelpWindow>)
fn set_item_help_wdw(self, value: impl Into<RingListSkillMenu_ItemHelpWindow>)
set_ItemHelpWdw(crate::app::ringlistskillmenu::RingListSkillMenu_ItemHelpWindow) overload
Sourcefn get_skill_help_wdw(self) -> RingListSkillMenu_SkillHelpWindow
fn get_skill_help_wdw(self) -> RingListSkillMenu_SkillHelpWindow
get_SkillHelpWdw() overload
Sourcefn set_skill_help_wdw(self, value: impl Into<RingListSkillMenu_SkillHelpWindow>)
fn set_skill_help_wdw(self, value: impl Into<RingListSkillMenu_SkillHelpWindow>)
set_SkillHelpWdw(crate::app::ringlistskillmenu::RingListSkillMenu_SkillHelpWindow) overload
Sourcefn get_is_enable_got_icon(self) -> bool
fn get_is_enable_got_icon(self) -> bool
get_IsEnableGotIcon() overload
Sourcefn set_is_enable_got_icon(self, value: impl Into<bool>)
fn set_is_enable_got_icon(self, value: impl Into<bool>)
set_IsEnableGotIcon(bool) overload
Sourcefn get_is_enable_unit_got_icon(self) -> bool
fn get_is_enable_unit_got_icon(self) -> bool
get_IsEnableUnitGotIcon() overload
Sourcefn set_is_enable_unit_got_icon(self, value: impl Into<bool>)
fn set_is_enable_unit_got_icon(self, value: impl Into<bool>)
set_IsEnableUnitGotIcon(bool) overload
Sourcefn get_from_lv(self) -> i32
fn get_from_lv(self) -> i32
get_FromLv() overload
Sourcefn set_from_lv(self, value: impl Into<i32>)
fn set_from_lv(self, value: impl Into<i32>)
set_FromLv(i32) overload
GetMenu() overload
Sourcefn ctor(self, root_object: impl Into<GameObject>)
fn ctor(self, root_object: impl Into<GameObject>)
.ctor(crate::unity_engine::gameobject::GameObject) overload
CreateMenu(crate::app::procinst::ProcInst, bool, bool, bool, crate::app::ringlistsequence::RingListSequence_GodPageData, i32, crate::app::ringlistskillmenu::RingListSkillMenu_CancelEventHandler, bool) overload
Sourcefn inc_suspend(self)
fn inc_suspend(self)
IncSuspend() overload
Sourcefn dec_suspend(self)
fn dec_suspend(self)
DecSuspend() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IRingListSkillMenu> IRingListSkillMenuMethods for __T
app-ringlistskillmenu only.