pub trait IRingSynthesisSequenceMethods: IRingSynthesisSequence {
Show 20 methods
// Provided methods
fn get_return_scene_name(self) -> Il2CppString { ... }
fn ctor(
self,
result: impl Into<SynthesisRingMenuTop_Result>,
end_event_handler: impl Into<Action>,
) { ... }
fn init(self) { ... }
fn load_resources(self) { ... }
fn is_loading(self) -> bool { ... }
fn active_scene(self) { ... }
fn set_game_objects(self) { ... }
fn set_parameter(
self,
controller: impl Into<CommonRingController>,
data: impl Into<RingData>,
) { ... }
fn start_animation(self) { ... }
fn play_synthesis_sound(self) { ... }
fn wait_tick(self) -> IEnumerator { ... }
fn show_next_ring(self) { ... }
fn open_dialog(self) { ... }
fn unload_resources(self) { ... }
fn return_scene(self) { ... }
fn end(self) { ... }
fn begin_skip_listener(self) { ... }
fn end_skip_lisnter(self) { ... }
fn get_create_effect_path(self, ring: impl Into<RingData>) -> Il2CppString { ... }
fn get_loop_effect_path(self, ring: impl Into<RingData>) -> Il2CppString { ... }
}Provided Methods§
Sourcefn get_return_scene_name(self) -> Il2CppString
fn get_return_scene_name(self) -> Il2CppString
get_ReturnSceneName() overload
Sourcefn ctor(
self,
result: impl Into<SynthesisRingMenuTop_Result>,
end_event_handler: impl Into<Action>,
)
fn ctor( self, result: impl Into<SynthesisRingMenuTop_Result>, end_event_handler: impl Into<Action>, )
.ctor(crate::app::synthesisringmenutop::SynthesisRingMenuTop_Result, crate::system::action::Action) overload
Sourcefn load_resources(self)
fn load_resources(self)
LoadResources() overload
Sourcefn is_loading(self) -> bool
fn is_loading(self) -> bool
IsLoading() overload
Sourcefn active_scene(self)
fn active_scene(self)
ActiveScene() overload
Sourcefn set_game_objects(self)
fn set_game_objects(self)
SetGameObjects() overload
Sourcefn set_parameter(
self,
controller: impl Into<CommonRingController>,
data: impl Into<RingData>,
)
fn set_parameter( self, controller: impl Into<CommonRingController>, data: impl Into<RingData>, )
SetParameter(crate::app::commonringcontroller::CommonRingController, crate::app::ringdata::RingData) overload
Sourcefn start_animation(self)
fn start_animation(self)
StartAnimation() overload
Sourcefn play_synthesis_sound(self)
fn play_synthesis_sound(self)
PlaySynthesisSound() overload
Sourcefn wait_tick(self) -> IEnumerator
fn wait_tick(self) -> IEnumerator
WaitTick() overload
Sourcefn show_next_ring(self)
fn show_next_ring(self)
ShowNextRing() overload
Sourcefn open_dialog(self)
fn open_dialog(self)
OpenDialog() overload
Sourcefn unload_resources(self)
fn unload_resources(self)
UnloadResources() overload
Sourcefn return_scene(self)
fn return_scene(self)
ReturnScene() overload
Sourcefn begin_skip_listener(self)
fn begin_skip_listener(self)
BeginSkipListener() overload
Sourcefn end_skip_lisnter(self)
fn end_skip_lisnter(self)
EndSkipLisnter() overload
Sourcefn get_create_effect_path(self, ring: impl Into<RingData>) -> Il2CppString
fn get_create_effect_path(self, ring: impl Into<RingData>) -> Il2CppString
GetCreateEffectPath(crate::app::ringdata::RingData) overload
Sourcefn get_loop_effect_path(self, ring: impl Into<RingData>) -> Il2CppString
fn get_loop_effect_path(self, ring: impl Into<RingData>) -> Il2CppString
GetLoopEffectPath(crate::app::ringdata::RingData) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IRingSynthesisSequence> IRingSynthesisSequenceMethods for __T
app-ringsynthesissequence only.