pub trait ISaveDataMenu_MenuItem: IBasicMenuItem {
// Provided methods
fn m_save_data_header_handle(self) -> GameSaveDataHeaderReader_Handle { ... }
fn set_m_save_data_header_handle(
self,
value: GameSaveDataHeaderReader_Handle,
) { ... }
fn m_is_selected(self) -> bool { ... }
fn set_m_is_selected(self, value: bool) { ... }
}Provided Methods§
fn m_save_data_header_handle(self) -> GameSaveDataHeaderReader_Handle
fn set_m_save_data_header_handle(self, value: GameSaveDataHeaderReader_Handle)
fn m_is_selected(self) -> bool
fn set_m_is_selected(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.