pub trait ISpriteAtlasManager_2: IObject {
// Provided methods
fn m_handle(self) -> TResourceHandle_1<SpriteAtlas> { ... }
fn set_m_handle(self, value: TResourceHandle_1<SpriteAtlas>) { ... }
fn m_sprite_atlas(self) -> SpriteAtlas { ... }
fn set_m_sprite_atlas(self, value: SpriteAtlas) { ... }
fn m_cache_table(self) -> Dictionary_2<Il2CppString, Sprite> { ... }
fn set_m_cache_table(self, value: Dictionary_2<Il2CppString, Sprite>) { ... }
}Provided Methods§
fn m_handle(self) -> TResourceHandle_1<SpriteAtlas>
fn set_m_handle(self, value: TResourceHandle_1<SpriteAtlas>)
fn m_sprite_atlas(self) -> SpriteAtlas
fn set_m_sprite_atlas(self, value: SpriteAtlas)
fn m_cache_table(self) -> Dictionary_2<Il2CppString, Sprite>
fn set_m_cache_table(self, value: Dictionary_2<Il2CppString, Sprite>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.