pub trait IStructData_1Methods<T0: ClassIdentity>: ClassIdentity {
Show 23 methods
// Provided methods
fn add_public_label(instance: T0) { ... }
fn get_public_names() -> Array<Il2CppString> { ... }
fn import(data: Array<u8>, path: Il2CppString, sheet_name: Il2CppString) { ... }
fn load(path: Il2CppString, sheet_name: Il2CppString, completed: Action) { ... }
fn completed() { ... }
fn unload() { ... }
fn get(name: Il2CppString) -> T0 { ... }
fn get_2(index: i32) -> T0 { ... }
fn try_get(name: Il2CppString) -> T0 { ... }
fn try_get_2(index: i32) -> T0 { ... }
fn try_get_from_hash(hash: i32) -> T0 { ... }
fn try_get_3(name: Il2CppString) -> (bool, T0) { ... }
fn try_get_4(index: i32) -> (bool, T0) { ... }
fn unsafe_get(index: i32) -> T0 { ... }
fn get_index(name: Il2CppString) -> i32 { ... }
fn try_get_index(name: Il2CppString) -> i32 { ... }
fn get_index_2(data: T0) -> i32 { ... }
fn get_count() -> i32 { ... }
fn get_list() -> List_1<T0> { ... }
fn for_each(func: StructData_1_EachFuncVoid<T0>) { ... }
fn for_each_2(func: StructData_1_EachFuncBool<T0>) -> T0 { ... }
fn ctor(self)
where Self: Sized { ... }
fn cctor() { ... }
}Provided Methods§
fn add_public_label(instance: T0)
fn get_public_names() -> Array<Il2CppString>
fn import(data: Array<u8>, path: Il2CppString, sheet_name: Il2CppString)
fn load(path: Il2CppString, sheet_name: Il2CppString, completed: Action)
fn completed()
fn unload()
fn get(name: Il2CppString) -> T0
fn get_2(index: i32) -> T0
fn try_get(name: Il2CppString) -> T0
fn try_get_2(index: i32) -> T0
fn try_get_from_hash(hash: i32) -> T0
fn try_get_3(name: Il2CppString) -> (bool, T0)
fn try_get_4(index: i32) -> (bool, T0)
fn unsafe_get(index: i32) -> T0
fn get_index(name: Il2CppString) -> i32
fn try_get_index(name: Il2CppString) -> i32
fn get_index_2(data: T0) -> i32
fn get_count() -> i32
fn get_list() -> List_1<T0>
fn for_each(func: StructData_1_EachFuncVoid<T0>)
fn for_each_2(func: StructData_1_EachFuncBool<T0>) -> T0
fn ctor(self)where
Self: Sized,
fn cctor()
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.