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ITalkLogMethods

Trait ITalkLogMethods 

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pub trait ITalkLogMethods: ITalkLog {
Show 29 methods // Provided methods fn awake(self) { ... } fn on_destroy(self) { ... } fn re_build(self) { ... } fn build_objects(self) { ... } fn reset_param(self) { ... } fn start(self) { ... } fn update(self) { ... } fn load_voice_sound_bank(self) { ... } fn unload_voice_sound_bank(self) { ... } fn reset_cursor_and_scroll(self) { ... } fn setup_layout(self) { ... } fn setup_window(self) { ... } fn setup_cursor(self) { ... } fn setup_scroll_bar(self) { ... } fn cursor_up(self, is_move_fast: impl Into<bool>) { ... } fn cursor_down( self, is_move_fast: impl Into<bool>, is_key_trigger: impl Into<bool>, ) -> bool { ... } fn scroll_up( self, is_move_fast: impl Into<bool>, is_layout_update: impl Into<bool>, ) { ... } fn scroll_down( self, is_move_fast: impl Into<bool>, is_layout_update: impl Into<bool>, ) { ... } fn add_log( self, label: impl Into<Il2CppString>, mess: impl Into<Il2CppString>, talker: impl Into<Il2CppString>, ) { ... } fn reset_log_impl(self) { ... } fn is_playing_window_animation(self) -> bool { ... } fn get_window_up_down_anim_duration_msec(self) -> f32 { ... } fn is_voice_event_exist(self, mess_index: impl Into<i32>) -> bool { ... } fn is_voice_event_playing(self, mess_index: impl Into<i32>) -> bool { ... } fn try_play_voice(self) -> bool { ... } fn open(self) { ... } fn close(self) { ... } fn is_closed(self) -> bool { ... } fn ctor(self) { ... }
}

Provided Methods§

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fn awake(self)

Awake() overload

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fn on_destroy(self)

OnDestroy() overload

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fn re_build(self)

ReBuild() overload

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fn build_objects(self)

BuildObjects() overload

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fn reset_param(self)

ResetParam() overload

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fn start(self)

Start() overload

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fn update(self)

Update() overload

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fn load_voice_sound_bank(self)

LoadVoiceSoundBank() overload

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fn unload_voice_sound_bank(self)

UnloadVoiceSoundBank() overload

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fn reset_cursor_and_scroll(self)

ResetCursorAndScroll() overload

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fn setup_layout(self)

SetupLayout() overload

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fn setup_window(self)

SetupWindow() overload

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fn setup_cursor(self)

SetupCursor() overload

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fn setup_scroll_bar(self)

SetupScrollBar() overload

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fn cursor_up(self, is_move_fast: impl Into<bool>)

CursorUp(bool) overload

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fn cursor_down( self, is_move_fast: impl Into<bool>, is_key_trigger: impl Into<bool>, ) -> bool

CursorDown(bool, bool) overload

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fn scroll_up( self, is_move_fast: impl Into<bool>, is_layout_update: impl Into<bool>, )

ScrollUp(bool, bool) overload

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fn scroll_down( self, is_move_fast: impl Into<bool>, is_layout_update: impl Into<bool>, )

ScrollDown(bool, bool) overload

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fn add_log( self, label: impl Into<Il2CppString>, mess: impl Into<Il2CppString>, talker: impl Into<Il2CppString>, )

AddLog(::unity::Il2CppString, ::unity::Il2CppString, ::unity::Il2CppString) overload

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fn reset_log_impl(self)

ResetLogImpl() overload

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fn is_playing_window_animation(self) -> bool

IsPlayingWindowAnimation() overload

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fn get_window_up_down_anim_duration_msec(self) -> f32

GetWindowUpDownAnimDurationMsec() overload

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fn is_voice_event_exist(self, mess_index: impl Into<i32>) -> bool

IsVoiceEventExist(i32) overload

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fn is_voice_event_playing(self, mess_index: impl Into<i32>) -> bool

IsVoiceEventPlaying(i32) overload

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fn try_play_voice(self) -> bool

TryPlayVoice() overload

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fn open(self)

Open() overload

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fn close(self)

Close() overload

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fn is_closed(self) -> bool

IsClosed() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: ITalkLog> ITalkLogMethods for __T

Available on crate feature app-talk3_d-talklog only.