pub trait ITalkUI_KeyHelpObjectsMethods: ITalkUI_KeyHelpObjects {
// Provided methods
fn ctor(self, game_object: impl Into<GameObject>) { ... }
fn set_talk_objects(self, talk_objects: impl Into<TalkUI_TalkObjects>) { ... }
fn reset(self) { ... }
fn setup(self) { ... }
fn show(self) { ... }
fn hide(self) { ... }
fn update(self) { ... }
}Provided Methods§
Sourcefn ctor(self, game_object: impl Into<GameObject>)
fn ctor(self, game_object: impl Into<GameObject>)
.ctor(crate::unity_engine::gameobject::GameObject) overload
Sourcefn set_talk_objects(self, talk_objects: impl Into<TalkUI_TalkObjects>)
fn set_talk_objects(self, talk_objects: impl Into<TalkUI_TalkObjects>)
SetTalkObjects(crate::app::talk3_d::talkui::TalkUI_TalkObjects) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ITalkUI_KeyHelpObjects> ITalkUI_KeyHelpObjectsMethods for __T
Available on crate feature
app-talk3_d-talkui only.