pub trait ITextMeshAnimation: IMonoBehaviour {
// Provided methods
fn params(self) -> Array<TextMeshAnimation_AnimationParams> { ... }
fn set_params(self, value: Array<TextMeshAnimation_AnimationParams>) { ... }
fn m_text_component(self) -> TMP_Text { ... }
fn set_m_text_component(self, value: TMP_Text) { ... }
fn m_is_animation(self) -> bool { ... }
fn set_m_is_animation(self, value: bool) { ... }
fn m_is_first_frame(self) -> bool { ... }
fn set_m_is_first_frame(self, value: bool) { ... }
fn m_now_animation_index(self) -> i32 { ... }
fn set_m_now_animation_index(self, value: i32) { ... }
fn m_now_time(self) -> f32 { ... }
fn set_m_now_time(self, value: f32) { ... }
}Provided Methods§
fn params(self) -> Array<TextMeshAnimation_AnimationParams>
fn set_params(self, value: Array<TextMeshAnimation_AnimationParams>)
fn m_text_component(self) -> TMP_Text
fn set_m_text_component(self, value: TMP_Text)
fn m_is_animation(self) -> bool
fn set_m_is_animation(self, value: bool)
fn m_is_first_frame(self) -> bool
fn set_m_is_first_frame(self, value: bool)
fn m_now_animation_index(self) -> i32
fn set_m_now_animation_index(self, value: i32)
fn m_now_time(self) -> f32
fn set_m_now_time(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.