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ITextMeshAnimationMethods

Trait ITextMeshAnimationMethods 

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pub trait ITextMeshAnimationMethods: ITextMeshAnimation {
    // Provided methods
    fn get_is_unscaled_delta_time(self) -> bool { ... }
    fn set_is_unscaled_delta_time(self, value: impl Into<bool>) { ... }
    fn awake(self) { ... }
    fn update(self) { ... }
    fn animation_text(self) { ... }
    fn set_text(self, text: impl Into<Il2CppString>) { ... }
    fn restart(self) { ... }
    fn start_animation(self) { ... }
    fn skip(self) { ... }
    fn start_animation_2(self, index: impl Into<i32>) { ... }
    fn to_next_animation(self) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn get_is_unscaled_delta_time(self) -> bool

get_isUnscaledDeltaTime() overload

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fn set_is_unscaled_delta_time(self, value: impl Into<bool>)

set_isUnscaledDeltaTime(bool) overload

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fn awake(self)

Awake() overload

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fn update(self)

Update() overload

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fn animation_text(self)

AnimationText() overload

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fn set_text(self, text: impl Into<Il2CppString>)

SetText(::unity::Il2CppString) overload

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fn restart(self)

Restart() overload

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fn start_animation(self)

StartAnimation() overload

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fn skip(self)

Skip() overload

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fn start_animation_2(self, index: impl Into<i32>)

StartAnimation(i32) overload

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fn to_next_animation(self)

ToNextAnimation() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: ITextMeshAnimation> ITextMeshAnimationMethods for __T

Available on crate feature app-textmeshanimation only.