pub trait ITradeMenuContent: IGridMenuContent {
Show 16 methods
// Provided methods
fn m_left_menu_item_bg_image(self) -> Image { ... }
fn set_m_left_menu_item_bg_image(self, value: Image) { ... }
fn m_right_menu_item_bg_image(self) -> Image { ... }
fn set_m_right_menu_item_bg_image(self, value: Image) { ... }
fn m_left_name_bg_image(self) -> Image { ... }
fn set_m_left_name_bg_image(self, value: Image) { ... }
fn m_left_name_text(self) -> Text { ... }
fn set_m_left_name_text(self, value: Text) { ... }
fn m_right_name_bg_image(self) -> Image { ... }
fn set_m_right_name_bg_image(self, value: Image) { ... }
fn m_right_name_text(self) -> Text { ... }
fn set_m_right_name_text(self, value: Text) { ... }
fn m_obj_select_back_cursor(self) -> GameObject { ... }
fn set_m_obj_select_back_cursor(self, value: GameObject) { ... }
fn m_select_back_cursor_image(self) -> Image { ... }
fn set_m_select_back_cursor_image(self, value: Image) { ... }
}Provided Methods§
fn m_left_name_bg_image(self) -> Image
fn set_m_left_name_bg_image(self, value: Image)
fn m_left_name_text(self) -> Text
fn set_m_left_name_text(self, value: Text)
fn m_right_name_bg_image(self) -> Image
fn set_m_right_name_bg_image(self, value: Image)
fn m_right_name_text(self) -> Text
fn set_m_right_name_text(self, value: Text)
fn m_obj_select_back_cursor(self) -> GameObject
fn set_m_obj_select_back_cursor(self, value: GameObject)
fn m_select_back_cursor_image(self) -> Image
fn set_m_select_back_cursor_image(self, value: Image)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.