pub trait IVersusSequence_VersusSequenceNet_UploadReplaySequence: IProcInst {
// Provided methods
fn m_meta_data(self) -> VersusServerReplayMetaData { ... }
fn set_m_meta_data(self, value: VersusServerReplayMetaData) { ... }
fn m_data(self) -> VersusServerReplayData { ... }
fn set_m_data(self, value: VersusServerReplayData) { ... }
fn m_opponent_principal_id(self) -> u64 { ... }
fn set_m_opponent_principal_id(self, value: u64) { ... }
fn m_opponent_meta_data(self) -> VersusServerReplayMetaData { ... }
fn set_m_opponent_meta_data(self, value: VersusServerReplayMetaData) { ... }
fn m_target_meta_data(self) -> VersusServerReplayMetaData { ... }
fn set_m_target_meta_data(self, value: VersusServerReplayMetaData) { ... }
}Provided Methods§
fn m_meta_data(self) -> VersusServerReplayMetaData
fn set_m_meta_data(self, value: VersusServerReplayMetaData)
fn m_data(self) -> VersusServerReplayData
fn set_m_data(self, value: VersusServerReplayData)
fn m_opponent_principal_id(self) -> u64
fn set_m_opponent_principal_id(self, value: u64)
fn m_opponent_meta_data(self) -> VersusServerReplayMetaData
fn set_m_opponent_meta_data(self, value: VersusServerReplayMetaData)
fn m_target_meta_data(self) -> VersusServerReplayMetaData
fn set_m_target_meta_data(self, value: VersusServerReplayMetaData)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.