pub trait IVibrationManager_VibHandleMethods: IVibrationManager_VibHandle {
// Provided methods
fn ctor(self) { ... }
fn setup_pad(
self,
npad_id: impl Into<NpadId>,
npad_style: impl Into<NpadStyle>,
) { ... }
fn clear(self) { ... }
fn set(self, file: impl Into<VibrationFile>, is_loop: impl Into<bool>) { ... }
fn set_amplitude_magnitude(self, amplitude_magnitude: impl Into<f32>) { ... }
fn set_amplitude(self, amp_low: impl Into<f32>, amp_high: impl Into<f32>) { ... }
fn set_frequecy(self, freq_low: impl Into<f32>, freq_high: impl Into<f32>) { ... }
fn update(self) { ... }
}Provided Methods§
Sourcefn setup_pad(self, npad_id: impl Into<NpadId>, npad_style: impl Into<NpadStyle>)
fn setup_pad(self, npad_id: impl Into<NpadId>, npad_style: impl Into<NpadStyle>)
SetupPad(crate::nn::hid::npadid::NpadId, crate::nn::hid::npadstyle::NpadStyle) overload
Sourcefn set(self, file: impl Into<VibrationFile>, is_loop: impl Into<bool>)
fn set(self, file: impl Into<VibrationFile>, is_loop: impl Into<bool>)
Set(crate::app::vibrationfile::VibrationFile, bool) overload
Sourcefn set_amplitude_magnitude(self, amplitude_magnitude: impl Into<f32>)
fn set_amplitude_magnitude(self, amplitude_magnitude: impl Into<f32>)
SetAmplitudeMagnitude(f32) overload
Sourcefn set_amplitude(self, amp_low: impl Into<f32>, amp_high: impl Into<f32>)
fn set_amplitude(self, amp_low: impl Into<f32>, amp_high: impl Into<f32>)
SetAmplitude(f32, f32) overload
Sourcefn set_frequecy(self, freq_low: impl Into<f32>, freq_high: impl Into<f32>)
fn set_frequecy(self, freq_low: impl Into<f32>, freq_high: impl Into<f32>)
SetFrequecy(f32, f32) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IVibrationManager_VibHandle> IVibrationManager_VibHandleMethods for __T
Available on crate feature
app-vibrationmanager only.